On Wed, Feb 16, 2005 at 04:41:49PM -0500, James Spencer wrote:
> In my own mind my definition of 'classic' was:
> "Racially pure factions + the capability to cross deep water (or not,
> for the sake of consistency)." But I was wrong as pointed out by the
> various replies... But now I know :)
I do agree to the "Racially pure factions" idea for classic. But
maybe we could have 2 flavours of a classic era, with and without
water crossing. But starting along this path may lead us to too wide
a selection of eras. Maybe we should allow to setup and save custom
eras ?
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