With 1.3.2 the terrain system will be finished these are the phase out plans, if nobody objects I'll post it on the forum. I intent to do the changes in the terrain files pretty quickly after tagging the previous release. Eg the 1.3.3 changes will happen shortly after the tagging of 1.3.2.
1.3.2 * Enable the new format (after that the letters won't change anymore so UMC can really start to convert, adding can of course still happen) * Not converted to 1.3.1 format UMC's should be removed from the campaign server * Enable automatic translation from 1.3.1 to 1.3.2 format on load this means that the new letter is saved upon saving 1.3.3 * Remove support for 1.2 format * Not converted to 1.3.2 format UMC's should be removed from the campaign server * Enable automatic translation from old keep to human keep this is required for automatic translated scenarios and savegames on saving the new letter is saved * Remove the old human keep from the terrain.cfg's * Allow wildcard matching and, ! as not, in all terrain filters Sapient wants to do store_location since there are some more things he wants to change These changes mean that 1.2 savegames can no longer be opened in trunk 1.3.4 * Remove support for automatic translation from 1.3.1 to 1.3.2 format That means that 1.3.1 savegames can no longer be opened in trunk 1.3.5 * Remove support for automatic translation of old human keep 1.5.1 * remove the old letters from the configs and remove the convert options this means 1.4 will ship with the conversion tools but the support in trunk will be removed after branching Regards, Mark de Wever aka Mordante/SkeletonCrew _______________________________________________ Wesnoth-dev mailing list [email protected] https://mail.gna.org/listinfo/wesnoth-dev
