On Thu, May 24, 2007 at 07:14:01PM +0200, Nils Kneuper wrote: > The longer version: > I would like to have something like normal gzip compression for quite a > bunch of stuff. Eg the data sent to/from the campaignserver and to/from > the mp server would be a good thing to use compression on. And the saves > would be *great* regarding compression, because plain textfiles are > rather easy to compress. And on a "normal" system libzip is not a *real* > dependency since it is available anyway, even for Windows something > should be available.
Today on IRC starting at 12:57 there was a discussion about adding gzip compression. The idea is to let the client gzip the campaign and upload it to the server. Other clients download this gzipped campaign and unpack it locally. Since I'm busy with rewriting the campaign server I want to add this feature. For the MP server I'm not sure whether it helps so I ignore that for now. Regards, Mark de Wever aka Mordante/SkeletonCrew _______________________________________________ Wesnoth-dev mailing list [email protected] https://mail.gna.org/listinfo/wesnoth-dev
