Hi,

As announced in a previous mail [1], now that 1.6 has branched, I have
added support for writing WML scripts in Lua.

Among other things, it means you now need the development package of
Lua 5.1 in order to compile Wesnoth.

A draft of the documentation is available at http://www.wesnoth.org/wiki/LuaWML

For a toy example of a scenario using Lua, see
https://gna.org/patch/download.php?file_id=5483

Best regards,

Guillaume

[1] https://mail.gna.org/public/wesnoth-dev/2009-01/msg00096.html

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