Just for completeness' sake, the art thread for the Kalifa can be found here: 
http://www.wesnoth.org/forum/viewtopic.php?f=23&t=23846 and will be updated 
with finished base frames as I make them.

From: [email protected]
To: [email protected]
Date: Wed, 17 Feb 2010 21:13:57 +0000
Subject: Re: [Wesnoth-dev] Kalifa








That's noy's department - I'm not really having anything to do with 
story/faction/unit name development for them.  Just art, really - whatever 
state they end up in, they'll slot into my project, so I'm happy with however 
they end up.

I don't want to speak for him, so I think this is an issue that can be worked 
on over the next couple of months - these guys won't see mainline before 1.9 at 
the earliest anyway, so we have time to sort out things like this.

> Date: Wed, 17 Feb 2010 16:06:13 -0500
> From: [email protected]
> To: [email protected]
> Subject: Re: [Wesnoth-dev] Kalifa
> 
> Phil Barber <[email protected]>:
> > So from an artwork perspective, there shouldn't be an issue with bringing 
> > in the Kalifa.
> 
> Mr Continuity Guy says: we can't use that name - "Kalifa".  It has a
> meaning in Arabic and very powerful historical connotations.  If you
> tell me what you want te name of the faction to suggest, I'll
> invent a name that sounds right and isn't overloaded.
> -- 
>               <a href="http://www.catb.org/~esr/";>Eric S. Raymond</a>
> 
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