The iPhone port is already slow enough as it is, so trying to run it in a vm (even if possible) would make it unplayable...
Kyle On Sat, Jul 17, 2010 at 1:28 AM, George Birthisel <[email protected]> wrote: > My apologies if this is irrelevant/crazy - I am not entirely sure how all of > these things tie together. > Would there be any way to get around the distribution problems by running > (and continuing to develop) the iphone port on a virtual machine? If it > were exactly the same source that was developed and distributed for free for > use on any iphone VM, could be distributed via the app store in compliance > with their SDK... can such a thing work? Or would it still be in violation > of GPL? > George (Wintermute / happygrue) > _______________________________________________ > Wesnoth-dev mailing list > [email protected] > https://mail.gna.org/listinfo/wesnoth-dev > > _______________________________________________ Wesnoth-dev mailing list [email protected] https://mail.gna.org/listinfo/wesnoth-dev
