De-lurking because of the possible feature freeze...

There are a couple of things I want to do, where I'm not worried so much about 
the coding, but making sure there is no opposition.

I'd like to add macros to core for the basic recall functions, RECALL and 
RECALL_XY (partly because a lot of UMC already uses macros for those functions, 
partly to legitimize auto-recognizing them in wmllint.) However, I figure this 
must have been suggested before. So, I figure it's likely that this idea has 
been shot down in the past.

I've also long wanted to make some dialogue changes to Northern Rebirth 5, "The 
Pursuit":
a) change "should this unit" pick up the Rod to "$unit.name"
b) have the Camerin/Abhai dialogue run before giving the choice, not after
c) add a bit of dialogue
 when a unit steps on the dungeon signpost



On Thursday, December 19, 2013 2:04 AM, Charles Dang <[email protected]> 
wrote:
 
It's easy to add the text, we could do it ourselves. Also - perhaps that logo 
could be used as the Github organization's, since the one we have now is scaled 
up and looks very ugly and blurry.



On Thu, Dec 19, 2013 at 5:45 PM, Dan Gerhards <[email protected]> wrote:

The new opening screen looks fantastic, but now the logo looks out of place
>and dated. Would it be possible to use the logo made by Sgt. Groovy? He posted
>a .png version here:
>http://forums.wesnoth.org/viewtopic.php?f=9&t=39516&p=563207#p563207
>
>Maybe someone could convince him to post a version with the text. Even if it
>isn't finished to his satisfaction, it would be an improvement over the
>current one.
>
>
>---Dan Gerhards
>
>_______________________________________________
>Wesnoth-dev mailing list
>[email protected]
>https://mail.gna.org/listinfo/wesnoth-dev
>


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