Well, alright. Point taken about the fullscreen. I guess that's why some
AAA games have video configuration pre-launch. I think maximized (and
properly positioned) is still a good option, however.

On Thu, Dec 25, 2014 at 3:50 AM, Lipka Boldizsár <lip...@zoho.com> wrote:

> I'm with Anonymissimus on this one. When a program launches in fullscreen
> mode right away then blocks your desktop with a black screen because of
> some driver issues - well, that's rather frustrating.
>
> ---- On Wed, 24 Dec 2014 17:31:28 +0200 * <anonymissi...@arcor.de
> <anonymissi...@arcor.de>>* wrote ----
>
> > * *Start the game in a maximized or fullscreen window*. It strikes me as
> > extremely archaic that our default resolution is a 1024x768 window. It
> > would make much more sense to have the game automatically be set to a
> > maximized window, or even in fullscreen to start. I don't even know why
> we
> > still have a 4:3 default resolution and not widescreen 16:9, but as I'm
> > writing this I seem to recall shadowm expounding on the subject once, so
> I
> > assume I will be reminded soon enough.
>
> Fullscreen is a bad idea. Sometimes the default resolution some program
> starts with isn't even supported by the monitor, which means that before
> even being able to change the resolution to something supported or to
> deactivate fullscreen I need some research to find out how to do that by
> command line or by editing some text file, if it is possible at all. Of
> course it is in the case of wesnoth, but that's hard blockage for a new
> player.
>
> cheers,
> anonymissimus
>
> _______________________________________________
> Wesnoth-dev mailing list
> Wesnoth-dev@gna.org
> https://mail.gna.org/listinfo/wesnoth-dev
>
>
>
>
> _______________________________________________
> Wesnoth-dev mailing list
> Wesnoth-dev@gna.org
> https://mail.gna.org/listinfo/wesnoth-dev
>
>
_______________________________________________
Wesnoth-dev mailing list
Wesnoth-dev@gna.org
https://mail.gna.org/listinfo/wesnoth-dev

Reply via email to