Well, alright. Point taken about the fullscreen. I guess that's why some AAA games have video configuration pre-launch. I think maximized (and properly positioned) is still a good option, however.
On Thu, Dec 25, 2014 at 3:50 AM, Lipka Boldizsár <lip...@zoho.com> wrote: > I'm with Anonymissimus on this one. When a program launches in fullscreen > mode right away then blocks your desktop with a black screen because of > some driver issues - well, that's rather frustrating. > > ---- On Wed, 24 Dec 2014 17:31:28 +0200 * <anonymissi...@arcor.de > <anonymissi...@arcor.de>>* wrote ---- > > > * *Start the game in a maximized or fullscreen window*. It strikes me as > > extremely archaic that our default resolution is a 1024x768 window. It > > would make much more sense to have the game automatically be set to a > > maximized window, or even in fullscreen to start. I don't even know why > we > > still have a 4:3 default resolution and not widescreen 16:9, but as I'm > > writing this I seem to recall shadowm expounding on the subject once, so > I > > assume I will be reminded soon enough. > > Fullscreen is a bad idea. Sometimes the default resolution some program > starts with isn't even supported by the monitor, which means that before > even being able to change the resolution to something supported or to > deactivate fullscreen I need some research to find out how to do that by > command line or by editing some text file, if it is possible at all. Of > course it is in the case of wesnoth, but that's hard blockage for a new > player. > > cheers, > anonymissimus > > _______________________________________________ > Wesnoth-dev mailing list > Wesnoth-dev@gna.org > https://mail.gna.org/listinfo/wesnoth-dev > > > > > _______________________________________________ > Wesnoth-dev mailing list > Wesnoth-dev@gna.org > https://mail.gna.org/listinfo/wesnoth-dev > >
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