UserAgent: Mozilla/5.0 (Windows; U; Windows NT 5.0; en-US; rv:1.7.7) Gecko/20050414 Firefox/1.0.3 IP: 65.96.172.51 URI: http://wesnoth.slack.it/?WesnothManual - - - - - Index: WesnothManual =================================================================== RCS file: /home/wesnoth/cvsroot/wikiroot/WesnothManual,v retrieving revision 1.63 diff -u -r1.63 WesnothManual --- WesnothManual 6 May 2005 19:59:48 -0000 1.63 +++ WesnothManual 9 May 2005 22:36:58 -0000 @@ -111,7 +111,7 @@ Traits are assigned randomly to units when they are created. Most units receive two traits. The possible traits are as follows: - Loyal has zero upkeep cost + Loyal has one gold upkeep cost regardless of level Strong does 1 extra damage per strike in melee, and has 2 extra hitpoints Quick has one extra movement point, but 10% fewer hitpoints Resilient has 7 more hitpoints @@ -235,27 +235,34 @@ For more information see the in-game help. -||Experience|| +||Experience Points|| -Units are awarded experience for fighting. -After obtaining enough experience, they will advance a level -and become more powerful. +Units are awarded Experience Points for fighting. +Most units can "level up" and become a +tougher, stronger, better, and/or faster unit, +often with new abilities and specials. (See +AbilitiesWML.) The +<a href="units.cgi?page=frames">Wesnoth Unit List</a> and +<a href="units.cgi">Experience Tree</a> +list how many EPs a unit needs +and what it can upgrade to. The amount of experience gained depends on the level of the enemy unit and the outcome of the battle: if a unit kills its opponent, it receives 8 experience points per level of the enemy (4 if the enemy is level 0), while units that survive a battle without killing their opponents are awarded 1 experience point -per level of the enemy. In other words: +per level of the enemy: - | enemy level | kill bonus | fighting bonus | - --------------------------------------------- - | 0 | 4 | 0 | - | 1 | 8 | 1 | - | 2 | 16 | 2 | - | 3 | 24 | 3 | - | 4 | 32 | 4 | - | 5 | 40 | 5 | - | 6 | 48 | 6 | + | enemy | kill | survival | + | level | bonus | bonus | + ---------------------------- + | 0 | 4 | 0 | + | 1 | 8 | 1 | + | 2 | 16 | 2 | + | 3 | 24 | 3 | + | 4 | 32 | 4 | + | 5 | 40 | 5 | + | 6 | 48 | 6 | ||Multiplayer||
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