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IP: 198.54.202.210
URI: http://wesnoth.slack.it/?HomePage
 - - - - -
Index: HomePage
===================================================================
RCS file: /home/wesnoth/cvsroot/wikiroot/HomePage,v
retrieving revision 1.300
diff -u -r1.300 HomePage
--- HomePage    11 May 2005 11:07:16 -0000      1.300
+++ HomePage    14 May 2005 11:18:12 -0000
@@ -1,19 +1,24 @@
 -----
 ||<font size="+2">Battle for Wesnoth</font>|| is a turn-based
-fantasy strategy game, for Windows, Mac OS X and Unix.
+fantasy strategy game.
 
 Defeat all enemy leaders using a well-chosen cadre of troops,
-taking care to husband your resources of gold and villages.
+taking care to manage your resources of gold and villages.
 All units have their own strengths and weaknesses; to win,
-you must deploy your forces to their best advantage while
+deploy your forces to their best advantage while
 denying your foes the chance to do the same. As units gain
 experience, they acquire new abilities and become more
-powerful. Play in your own language, and even create
-your own custom units, scenarios or campaigns,
-and share them with others.
-Test your skill
+powerful. Play in your own language and test your skill
 against a smart computer opponent, or join Wesnoth's large
 community of on-line players.
+Create your own custom units, scenarios or campaigns,
+and share them with others.
+
+Battle for Wesnoth is released under the
+<a href="http://www.gnu.org/licenses/licenses.html#GPL";>GPL</a>.
+Prebuilt packages are available for most operating systems,
+including Windows, Mac OS X, and Linux, or you can build
+your own from source code.
 
 -----
 ||Spammer Alert||
@@ -34,7 +39,7 @@
 * GettingStarted - read me first!
 * WesnothManual - the rules
 * MainlineScenarios - campaigns included with the official distribution
-* ScenarioDiscussion - walkthrough and notes for mainline campaigns
+* ScenarioDiscussion - walkthroughs and notes for mainline campaigns
 
 -----
 ||Advanced Information||
@@ -42,8 +47,8 @@
 * WesnothPhilosophy - Dave on Wesnoth
 * CompilingWesnoth - on Unix, Mac, Windows, Linux, PDAs, ...
 * AdvancedTactics - beating the AI and other people
-* <a href="units.cgi?page=frames">Wesnoth Unit List</a> - full unit profiles
-(<a href="units.cgi?page=list">without frames</a>)
+* <a href="units.cgi?page=frames">Wesnoth Unit List</a> -
+full unit profiles (<a href="units.cgi?page=list">without frames</a>)
 * <a href="units.cgi">Experience Tree</a> - how units level up
 * ReportingBugs - use Savannah
 * WesnothOnLinuxPDAs - on the Qtopia/OPIE and thepdaXrom/Zaurus C series
@@ -51,6 +56,28 @@
 * <a href="irc://irc.wesnoth.org/#wesnoth">#wesnoth</a> - our IRC channel
 
 -----
+||Scenarios, campaigns and graphics||
+
+* WesnothHistory - the Ages of Wesnoth (unfinished)
+* WesnothGeography - description of Wesnoth and Surrounding Lands
+* WesnothStoryline - spoilers about the scenarios
+* BuildingScenarios - how to make your own scenario
+* BuildingCampaigns - how to make your own user campaign
+* WesnothMapEditor - how to use the Map Editor to create maps
+* RaceDescriptions - Elves, Humans, Dwarves, Orcs, Drakes, Undead, Others
+* WesnothGraphics - status list
+* ArtworkWaitingList - not yet included in CVS
+* GraphicLibrary - unit and terrain images posted on the forums
+* CastleTutorial - how to create tileable castles and other castle-like 
tilesets
+* ExternalUtilities - scripts to help create scenarios, campaigns, and graphics
+
+-----
+||Game translations||
+
+* GettextForTranslators - how to translate Wesnoth under GetText
+* WesnothTranslations - 5 complete, 4 near complete, 9 more than halfway, 10 
partial
+
+-----
 ||Developer information||
 
 * DeveloperResources - link list
@@ -60,7 +87,6 @@
 * UnitDescriptionRewriting - coordinating the revision
 * MoveTypeTables - all movement, defense and resistance modifiers
 * UnitAnimationsAndSounds - what's available and what's missing
-* WesnothMapEditor - list of commands
 * WritingYourOwnAI - write a C++ plugin
 * ThemeSystem - customizing the screen layout for the game and the editor
 * WesnothChangelog - accessing the change log
@@ -71,27 +97,6 @@
 * WesnothPackagersGuide - guidelines for packaging Wesnoth for different 
platforms
 * TerrainLettersWML - what each letter represents in terrain
 * WesnothPreferences
-
------
-||Scenario and graphics||
-
-* WesnothHistory - the Ages of Wesnoth (unfinished)
-* WesnothGeography - description of Wesnoth and Surrounding Lands
-* WesnothStoryline - spoilers about the scenarios
-* BuildingScenarios - how to make your own scenario
-* BuildingCampaigns - how to make your own user campaign
-* RaceDescriptions - Elves, Humans, Dwarves, Orcs, Drakes, Undead, Others
-* WesnothGraphics - status list
-* ArtworkWaitingList - not yet included in CVS
-* GraphicLibrary - unit and terrain images posted on the forums
-* CastleTutorial - how to create tileable castles and other castle-like 
tilesets
-* ExternalUtilities - scripts to help create scenarios, campaigns, and graphics
-
------
-||Game translations||
-
-* GettextForTranslators - how to translate Wesnoth under GetText
-* WesnothTranslations - 5 complete, 4 near complete, 9 more than halfway, 10 
partial
 
 -----
 ||Ideas||




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