UserAgent: Mozilla/5.0 (Windows; U; Windows NT 5.1; rv:1.7.3) Gecko/20041001 Firefox/0.10.1 IP: 80.17.102.99 URI: http://wesnoth.slack.it/?HeirToTheThrone - - - - - Index: HeirToTheThrone =================================================================== RCS file: /home/wesnoth/cvsroot/wikiroot/HeirToTheThrone,v retrieving revision 1.42 diff -u -r1.42 HeirToTheThrone --- HeirToTheThrone 15 May 2005 23:49:53 -0000 1.42 +++ HeirToTheThrone 18 May 2005 12:39:18 -0000 @@ -708,6 +708,10 @@ Asheviere has exactly 48 HP, so three hits of a 16-damage weapon, like the Scepter, or four 12-damage hits, is enough for the kill. +A quick assassination can even be performed by Master Gryphons: you can recruit a castle of them on turn 1, send them +south, elude enemy forces sent by the general in the futile attempt to catch you, then approach Asheviere for the kill +(she will not have many troops at her own protection). Using this strategy, I won on turn 6 (and without losses). + A good bonus from The Test of the Clans should be enough to win this scenario. No early finish bonus, but the campaign ends here so it hardly matters!
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