UserAgent: Mozilla/5.0 (Macintosh; U; PPC Mac OS X Mach-O; en-US; rv:1.7.8) Gecko/20050427 Camino/0.8.4 IP: 66.189.14.56 URI: http://wesnoth.slack.it/?AdvancedTactics - - - - - Index: AdvancedTactics =================================================================== RCS file: /home/wesnoth/cvsroot/wikiroot/AdvancedTactics,v retrieving revision 1.66 diff -u -r1.66 AdvancedTactics --- AdvancedTactics 18 May 2005 20:07:20 -0000 1.66 +++ AdvancedTactics 18 May 2005 20:15:26 -0000 @@ -192,7 +192,7 @@ The same goes for units with no melee attack, such at Dark Adepts. * When a battle is raging, use fast-moving units (your scouts) to distract the enemy by sneaking past enemy troops and conquering enemy -villages, either cutting off their gold supply and sometimes forcing them +villages, cutting off their gold supply or sometimes forcing them to split up their armies. * If a battle occurs at a river or some other narrow pass, it can be beneficial to use skirmishing units such as Duelists @@ -212,8 +212,8 @@ that have both decent melee and ranged attacks can often be good for holding your front lines, because they will cause harm to their opponents no matter what they are, while a front line of horsemen is -not good for holding a position, for they will fall quickly to elvish -marksmen, and probably will never be able to strike back. +not good for holding a position, for they are costly, will fall +quickly to enemy archers, and probably will never be able to strike back. ||Know the Battlefield||
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