UserAgent: Mozilla/5.0 (Windows; U; Windows NT 5.1; fi-FI; rv:1.7.8) Gecko/20050511 Firefox/1.0.4 IP: 194.251.240.113 URI: http://wesnoth.slack.it/?HomePage - - - - - Index: HomePage =================================================================== RCS file: /home/wesnoth/cvsroot/wikiroot/HomePage,v retrieving revision 1.336 diff -u -r1.336 HomePage --- HomePage 10 Jun 2005 11:36:34 -0000 1.336 +++ HomePage 10 Jun 2005 12:19:37 -0000 @@ -1,126 +1 @@ ------ -||<font size="+2">Battle for Wesnoth</font>|| is a turn-based -fantasy strategy game. -Defeat all enemy leaders using a well-chosen cadre of troops, -taking care to manage your resources of gold and villages. -All units have their own strengths and weaknesses; to win, -deploy your forces to their best advantage while -denying your foes the chance to do the same. As units gain -experience, they acquire new abilities and become more -powerful. Play in your own language and test your skill -against a smart computer opponent, or join Wesnoth's large -community of on-line players. -Create your own custom units, scenarios or campaigns, -and share them with others. - -Battle for Wesnoth is released under the -<a href="http://www.gnu.org/licenses/licenses.html#GPL">GPL</a>. -Prebuilt packages are available for most operating systems, -including Windows, Mac OS X, and Linux, or you can build -your own from source code. - ------ -||Spammer Alert|| - -We use rel="nofollow" on all external links<br/> -//You will not get any Google ranking from spamming these pages// - ------ -||Downloads|| - -* WesnothBinaries - Be''''OS and various flavors of Linux -* MultiplayerMaps - user-written maps -* UserScenarios - user-written scenarios, campaigns and game modifications - ------ -||For New Players|| - -* GettingStarted - read me first! -* WesnothManual - the rules -* MainlineScenarios - campaigns included with the official distribution -* ScenarioDiscussion - walkthroughs and notes for mainline campaigns - ------ -||Further Information|| - -* WesnothPhilosophy - Dave on Wesnoth -* MultiplayerServers - where to play against other people online -* CompilingWesnoth - on Unix, Mac, Windows, Linux, PDAs, ... -* AdvancedTactics - beating the AI and other people -* <a href="units.cgi?page=frames">Wesnoth Unit List</a> - -full unit profiles (<a href="units.cgi?page=list">without frames</a>) -* <a href="units.cgi">Experience Tree</a> - how units level up -* ReportingBugs - use Savannah -* WesnothOnLinuxPDAs - on the Qtopia/OPIE and thepdaXrom/Zaurus C series -* WesnothAcronyms - common wesnothian acronyms explained -* <a href="irc://irc.wesnoth.org/#wesnoth">#wesnoth</a> - our IRC channel - ------ -||Scenarios, campaigns and graphics|| - -* WesnothHistory - the Ages of Wesnoth (unfinished) -* WesnothGeography - description of Wesnoth and Surrounding Lands -* WesnothStoryline - spoilers about the scenarios -* BuildingScenarios - how to make your own scenarios -* BuildingCampaigns - how to make your own campaigns -* WesnothMapEditor - how to use the Map Editor to create maps -* RaceDescriptions - Elves, Humans, Dwarves, Orcs, Drakes, Undead, Others -* WesnothGraphics - status list -* ArtworkWaitingList - not yet included in CVS -* GraphicLibrary - unit and terrain images posted on the forums -* CastleTutorial - how to create tileable castles and other castle-like tilesets -* ExternalUtilities - scripts to help create scenarios, campaigns, and graphics - ------ -||Game translations|| - -* GettextForTranslators - how to translate Wesnoth under GetText -* WesnothTranslations - 5 complete, 4 near complete, 9 more than halfway, 11 partial -* WesCamp - a project for translaing user-made campaigns - ------ -||Developer information|| - -* DeveloperResources - link list -* ReferenceWML - all about Wesnoth Markup Language -* CodingStandards - for programmers -* UnitTables - complete description of units -* UnitDescriptionRewriting - coordinating the revision -* MoveTypeTables - all movement, defense and resistance modifiers -* UnitAnimationsAndSounds - what's available and what's missing -* WritingYourOwnAI - write a C++ plugin -* ThemeSystem - customizing the screen layout for the game and the editor -* WesnothChangelog - accessing the change log -* HotKeysSystem - keyboard shortcuts -* WesnothCVS - accessing the source code -* UsingAutotools - the standard Open Software somethingorother -* ReleasingWesnoth - steps to follow to release a new version -* WesnothPackagersGuide - guidelines for packaging Wesnoth for different platforms -* TerrainLettersWML - what each letter represents in terrain -* WesnothPreferences - ------ -||Ideas|| - -* NewUnits - units that exist only in theory -* NewTerrains - tile status -* WishList - use http://bugs.wesnoth.org - ------ -||Other|| - -* UsefulLinks -* WesnothLSM - presentation at LSM -* WesnothPlayerLocations - add yourself to the map! -* <a href="http://en.wikipedia.org/wiki/Battle_for_Wesnoth">Wikipedia Entry for Wesnoth</a> - expand the stub! -* WikiMigration - we are looking for a replacement - ------ -||About this Wiki|| - -* SandBox - learn how to use a Wiki -* RobotsTxt - for search engine bots -* WikiDevel - test out your wiki programming skills -* WikiNews - about this wiki -* BackupDate
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