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URI: http://wesnoth.slack.it/?RandomTraitUnit
 - - - - -
Index: RandomTraitUnit
===================================================================
RCS file: /home/wesnoth/cvsroot/wikiroot/RandomTraitUnit,v
retrieving revision 1.7
diff -u -r1.7 RandomTraitUnit
--- RandomTraitUnit     4 Jul 2005 08:18:56 -0000       1.7
+++ RandomTraitUnit     5 Jul 2005 00:05:17 -0000
@@ -38,32 +38,43 @@
  #enddef
 
  #define RANDOM_TRAIT_UNIT STATS
- {RANDOM 1..7}
+ {RANDOM 1..12}
  {TRAIT_IF 1 quick,resilient ({TRAIT_QUICK}) ({TRAIT_RESILIENT}) ({STATS})}
- {TRAIT_IF 2 strong,resilient ({TRAIT_STRONG}) ({TRAIT_RESILIENT}) ({STATS})}
- {TRAIT_IF 3 intelligent,resilient ({TRAIT_INTELLIGENT}) ({TRAIT_RESILIENT}) 
({STATS})}
- {TRAIT_IF 4 strong,quick ({TRAIT_STRONG}) ({TRAIT_QUICK}) ({STATS})}
+ {TRAIT_IF 2 quick,intelligent ({TRAIT_QUICK}) ({TRAIT_INTELLIGENT}) ({STATS})}
+ {TRAIT_IF 3 quick,strong ({TRAIT_QUICK}) ({TRAIT_STRONG}) ({STATS})}
+ {TRAIT_IF 4 strong,resilient ({TRAIT_STRONG}) ({TRAIT_RESILIENT}) ({STATS})}
  {TRAIT_IF 5 strong,intelligent ({TRAIT_STRONG}) ({TRAIT_INTELLIGENT}) 
({STATS})}
- {TRAIT_IF 6 quick,intelligent ({TRAIT_QUICK}) ({TRAIT_INTELLIGENT}) ({STATS})}
- {TRAIT_IF 7 resilient,quick ({TRAIT_RESILIENT}) ({TRAIT_QUICK}) ({STATS})}
+ {TRAIT_IF 6 strong,quick ({TRAIT_STRONG}) ({TRAIT_QUICK}) ({STATS})}
+ {TRAIT_IF 7 intelligent,resilient ({TRAIT_INTELLIGENT}) ({TRAIT_RESILIENT}) 
({STATS})}
+ {TRAIT_IF 8 intelligent,quick ({TRAIT_INTELLIGENT}) ({TRAIT_QUICK}) ({STATS})}
+ {TRAIT_IF 9 intelligent,strong ({TRAIT_INTELLIGENT}) ({TRAIT_STRONG}) 
({STATS})}
+ {TRAIT_IF 10 resilient,intelligent ({TRAIT_RESILIENT}) ({TRAIT_INTELLIGENT}) 
({STATS})}
+ {TRAIT_IF 11 resilient,quick ({TRAIT_RESILIENT}) ({TRAIT_QUICK}) ({STATS})}
+ {TRAIT_IF 12 resilient,strong ({TRAIT_RESILIENT}) ({TRAIT_STRONG}) ({STATS})}
+ {CLEAR_VARIABLE random}
  #enddef
 
 Note that this macro will create a unit that is resilient
 with probability 4/7, strong with probability 3/7, intelligent with
 probability 3/7, and quick with probability 4/7.  To fix it, it should
 actually have 12 possible pairs, so that each trait has probability
-6/12 = 1/2.
+6/12 = 1/2. (edit: fixed)
 
 Warning: In multiplayer, as of 0.8.7, you must use PseudoRandom, not {RANDOM}:
  #define RANDOM_TRAIT_UNIT STATS
  {PSEUDORANDOM 7}
  {TRAIT_IF 1 quick,resilient ({TRAIT_QUICK}) ({TRAIT_RESILIENT}) ({STATS})}
- {TRAIT_IF 2 strong,resilient ({TRAIT_STRONG}) ({TRAIT_RESILIENT}) ({STATS})}
- {TRAIT_IF 3 intelligent,resilient ({TRAIT_INTELLIGENT}) ({TRAIT_RESILIENT}) 
({STATS})}
- {TRAIT_IF 4 strong,quick ({TRAIT_STRONG}) ({TRAIT_QUICK}) ({STATS})}
+ {TRAIT_IF 2 quick,intelligent ({TRAIT_QUICK}) ({TRAIT_INTELLIGENT}) ({STATS})}
+ {TRAIT_IF 3 quick,strong ({TRAIT_QUICK}) ({TRAIT_STRONG}) ({STATS})}
+ {TRAIT_IF 4 strong,resilient ({TRAIT_STRONG}) ({TRAIT_RESILIENT}) ({STATS})}
  {TRAIT_IF 5 strong,intelligent ({TRAIT_STRONG}) ({TRAIT_INTELLIGENT}) 
({STATS})}
- {TRAIT_IF 6 quick,intelligent ({TRAIT_QUICK}) ({TRAIT_INTELLIGENT}) ({STATS})}
- {TRAIT_IF 7 resilient,quick ({TRAIT_RESILIENT}) ({TRAIT_QUICK}) ({STATS})}
+ {TRAIT_IF 6 strong,quick ({TRAIT_STRONG}) ({TRAIT_QUICK}) ({STATS})}
+ {TRAIT_IF 7 intelligent,resilient ({TRAIT_INTELLIGENT}) ({TRAIT_RESILIENT}) 
({STATS})}
+ {TRAIT_IF 8 intelligent,quick ({TRAIT_INTELLIGENT}) ({TRAIT_QUICK}) ({STATS})}
+ {TRAIT_IF 9 intelligent,strong ({TRAIT_INTELLIGENT}) ({TRAIT_STRONG}) 
({STATS})}
+ {TRAIT_IF 10 resilient,intelligent ({TRAIT_RESILIENT}) ({TRAIT_INTELLIGENT}) 
({STATS})}
+ {TRAIT_IF 11 resilient,quick ({TRAIT_RESILIENT}) ({TRAIT_QUICK}) ({STATS})}
+ {TRAIT_IF 12 resilient,strong ({TRAIT_RESILIENT}) ({TRAIT_STRONG}) ({STATS})}
  #enddef
 
 The same caveat applies to this macro as the previous one.
@@ -72,17 +83,28 @@
 dextrous trait, using the same TRAIT_IF macro as above:
 
  #define RANDOM_TRAIT_UNIT_ELF STATS
- {RANDOM 1..10}
+ {RANDOM 1..20}
  {TRAIT_IF 1 quick,resilient ({TRAIT_QUICK}) ({TRAIT_RESILIENT}) ({STATS})}
- {TRAIT_IF 2 strong,resilient ({TRAIT_STRONG}) ({TRAIT_RESILIENT}) ({STATS})}
- {TRAIT_IF 3 dextrous,resilient ({TRAIT_DEXTROUS}) ({TRAIT_RESILIENT}) 
({STATS})}
- {TRAIT_IF 4 intelligent,resilient ({TRAIT_INTELLIGENT}) ({TRAIT_RESILIENT}) 
({STATS})}
- {TRAIT_IF 5 strong,quick ({TRAIT_STRONG}) ({TRAIT_QUICK}) ({STATS})}
+ {TRAIT_IF 2 quick,intelligent ({TRAIT_QUICK}) ({TRAIT_INTELLIGENT}) ({STATS})}
+ {TRAIT_IF 3 quick,strong ({TRAIT_QUICK}) ({TRAIT_STRONG}) ({STATS})}
+ {TRAIT_IF 4 quick,dextrous ({TRAIT_QUICK}) ({TRAIT_DEXTROUS}) ({STATS})}
+ {TRAIT_IF 5 strong,resilient ({TRAIT_STRONG}) ({TRAIT_RESILIENT}) ({STATS})}
  {TRAIT_IF 6 strong,intelligent ({TRAIT_STRONG}) ({TRAIT_INTELLIGENT}) 
({STATS})}
- {TRAIT_IF 7 dextrous,strong ({TRAIT_DEXTROUS}) ({TRAIT_STRONG}) ({STATS})}
- {TRAIT_IF 8 dextrous,quick ({TRAIT_DEXTROUS}) ({TRAIT_QUICK}) ({STATS})}
- {TRAIT_IF 9 dextrous,intelligent ({TRAIT_DEXTROUS}) ({TRAIT_INTELLIGENT}) 
({STATS})}
- {TRAIT_IF 10 quick,intelligent ({TRAIT_QUICK}) ({TRAIT_INTELLIGENT}) 
({STATS})}
+ {TRAIT_IF 7 strong,quick ({TRAIT_STRONG}) ({TRAIT_QUICK}) ({STATS})}
+ {TRAIT_IF 8 strong,dextrous ({TRAIT_STRONG}) ({TRAIT_DEXTROUS}) ({STATS})}
+ {TRAIT_IF 9 intelligent,resilient ({TRAIT_INTELLIGENT}) ({TRAIT_RESILIENT}) 
({STATS})}
+ {TRAIT_IF 10 intelligent,quick ({TRAIT_INTELLIGENT}) ({TRAIT_QUICK}) 
({STATS})}
+ {TRAIT_IF 11 intelligent,strong ({TRAIT_INTELLIGENT}) ({TRAIT_STRONG}) 
({STATS})}
+ {TRAIT_IF 12 intelligent,dextrous ({TRAIT_INTELLIGENT}) ({TRAIT_DEXTROUS}) 
({STATS})}
+ {TRAIT_IF 13 resilient,intelligent ({TRAIT_RESILIENT}) ({TRAIT_INTELLIGENT}) 
({STATS})}
+ {TRAIT_IF 14 resilient,quick ({TRAIT_RESILIENT}) ({TRAIT_QUICK}) ({STATS})}
+ {TRAIT_IF 15 resilient,strong ({TRAIT_RESILIENT}) ({TRAIT_STRONG}) ({STATS})}
+ {TRAIT_IF 16 resilient,dextrous ({TRAIT_RESILIENT}) ({TRAIT_DEXTROUS}) 
({STATS})}
+ {TRAIT_IF 17 dextrous,resilient ({TRAIT_DEXTROUS}) ({TRAIT_RESILIENT}) 
({STATS})}
+ {TRAIT_IF 18 dextrous,intelligent ({TRAIT_DEXTROUS}) ({TRAIT_INTELLIGENT}) 
({STATS})}
+ {TRAIT_IF 19 dextrous,quick ({TRAIT_DEXTROUS}) ({TRAIT_QUICK}) ({STATS})}
+ {TRAIT_IF 20 dextrous,strong ({TRAIT_DEXTROUS}) ({TRAIT_STRONG}) ({STATS})}
+ {CLEAR_VARIABLE random}
  #enddef
 
 This macro has the correct distribution of individual traits, but will never




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