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URI: http://wesnoth.slack.it/?BuildingCampaigns
 - - - - -
Index: BuildingCampaigns
===================================================================
RCS file: /home/wesnoth/cvsroot/wikiroot/BuildingCampaigns,v
retrieving revision 1.18
diff -u -r1.18 BuildingCampaigns
--- BuildingCampaigns   10 Jul 2005 13:47:19 -0000      1.18
+++ BuildingCampaigns   10 Jul 2005 13:51:34 -0000
@@ -182,8 +182,7 @@
    
map_data="{campaigns/Sample_Campaign/maps/{NAME}}{~campaigns/Sample_Campaign/maps/{NAME}}"
  #enddef
 
- {campaigns/Sample_Campaign/scenarios}
- {~campaigns/Sample_Campaign/scenarios}
+ [EMAIL PROTECTED]/Sample_Campaign/scenarios}
 
  [binary_path]
  path=data/campaigns/Sample_Campaign/
@@ -194,12 +193,6 @@
 without having to know the name of the campaign they're included in, which 
might be helpful
 - if you ever change the name of your campaign, you don't want to have to edit 
all the scenarios.
 
-Units are special.  At the moment, they must be shared between all campaigns 
(but units that are being installed by your
-campaign should still live under {campaigns/Your_Campaign_Name/units}).  So be 
careful when creating units not to use
-unit names that someone else is using. This also means that the units have to 
be declared outside the #ifdef, as in the
-example above. If you mistakenly declare them inside the #ifdef, the scenarios 
most likely will load, but savegames will
-fail.
-
 ||See Also||
 
 * BuildingScenarios




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