UserAgent: Mozilla/5.0 (X11; U; Linux i686; en-US; rv:1.7.8) Gecko/20050610 Firefox/1.0.4 (Debian package 1.0.4-3) IP: 64.81.113.168 URI: http://wesnoth.slack.it/?BuildingCampaignsDistribution - - - - - Index: BuildingCampaignsDistribution =================================================================== RCS file: /home/wesnoth/cvsroot/wikiroot/BuildingCampaignsDistribution,v retrieving revision 1.6 diff -u -r1.6 BuildingCampaignsDistribution --- BuildingCampaignsDistribution 20 Jan 2005 23:05:45 -0000 1.6 +++ BuildingCampaignsDistribution 10 Jul 2005 13:53:12 -0000 @@ -1,22 +1,27 @@ Currently there are two good methods for distributing a Wesnoth campaign. -The first is the Scenario & Campaign Development forum (http://www.wesnoth.org/forum/viewforum.php?f=8). The second (and preferred method) is the -in-game campaign server. In general, campaigns not yet ready for prime time (i.e. only of interest to other campaign developers) are posted in the fora. +The first is the Scenario & Campaign Development forum (http://www.wesnoth.org/forum/viewforum.php?f=8). The second +(and preferred method) is the +in-game campaign server. In general, campaigns not yet ready for prime time (i.e. only of interest to other campaign +developers) are posted in the fora. Campaigns that are complete enough to be of interest to other players are posted to the in-game campaign server. ||The Scenario & Campaign Development Forum|| -To distribute a campaign through the Wesnoth fora, post a new topic in the Scenario & Campaign Development. A couple of guidelines: +To distribute a campaign through the Wesnoth fora, post a new topic in the Scenario & Campaign Development. A couple of +guidelines: * Make sure to attach your campaign to the post. (Obvious, but frustrating sometimes) -* Don't post a new topic for each minor version. Announce new versions in your original thread, as this reduces forum clutter +* Don't post a new topic for each minor version. Announce new versions in your original thread, as this reduces forum +clutter * It's customary to compress your campaign if it contains large media files before uploading it. ||The In-Game Campaign Server|| Uploading a campaign to the in-game campaign server is a bit more complicated than uploading it to the fora. -Your campaign must include a valid .pbl file in the same directory as the //campaign name//.cfg file. The syntax for this is described in PblWML. Your PBL -file should be wesnoth-user-path/your_campaign_name.pbl. Note that after the campaign server generates a password in your .pbl file |you must not -change it| or you will be unable to update your campaign. +Your campaign must include a valid .pbl file in the same directory as the //campaign name//.cfg file. The syntax for +this is described in PblWML. Your PBL file should be wesnoth-user-path/your_campaign_name.pbl. Note that after the +campaign server generates a password in your .pbl file ||you must not change it|| or you will be unable to update your +campaign. * Open Wesnoth * Select "Campaign" from the main menu.
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