On May 28, 2006, at 12:38, Vladimir Vukicevic wrote:

Now, to be fair, I don't really care either way,
just looking for consistency... should using fillRect/strokeRect be
defined as convenience functions doing the same job as creating a
rectangular path and calling fill/stroke?

What do underlying graphics libraries do? E.g. what happens in Quartz 2D?

--
Henri Sivonen
[EMAIL PROTECTED]
http://hsivonen.iki.fi/


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