On May 28, 2006, at 12:38, Vladimir Vukicevic wrote:
Now, to be fair, I don't really care either way, just looking for consistency... should using fillRect/strokeRect be defined as convenience functions doing the same job as creating a rectangular path and calling fill/stroke?
What do underlying graphics libraries do? E.g. what happens in Quartz 2D?
-- Henri Sivonen [EMAIL PROTECTED] http://hsivonen.iki.fi/
