Spartanicus wrote:
Another current common frustration amongst authors is how to get file
based media files to play before they've been fully downloaded. This is
currently achieved by using text based redirector files containing the
url to the actual media file, but these redirector formats have only
been defined for a limited number of media formats. That would suggest
that a UA could by default employ progressive downloading.
I was thinking about this the other day. There seems to be no way of
distinguishing the case where you want to hand the data from a URL to an
external program (e.g. Word files), and you want to hand the URL itself
to an external program (e.g. streaming audio).
Not sure if a solution to this is in scope for WHAT-WG...
Currently an issue with supplying height and width for video content
embedded with the object element is that the supplied width and height
includes the chrome and UI controls of the embedded player. That creates
problems for authors who often don't know the size of those elements in
advance, it may depend on the player and/or player skin they use.
Scaling video can be very GPU intensive, so it would be helpful if there
was a way to ensure that video can play in it's native size, whilst at
the same time knowing in advance what room to reserve in the flow for
the media and any player chrome.
That's the equivalent of:
yvideo + ygui = ytotal
where yvideo is defined in advance by the video file, and ytotal needs
to be known in advance. The only way that's possible is for ygui to be
fixed across all platforms etc.
Gerv