On Jul 16, 2008, at 4:39 AM, Fabien Meghazi wrote:

On Wed, Jul 16, 2008 at 1:10 PM, Oliver Hunt <[EMAIL PROTECTED]> wrote:
Question: What do people think about making <audio> more like <canvas> as
sketched above?

Well I guess it would be cool for writing canvas games, and necessary
if support for microphone or webcam is added in html in the future.

I should note that i am not necessarily against the idea of an audio equivalent of the canvas element, i just don't believe such an API should be part of the <audio> element.

The <audio> (and <video>) tags on the other hand are effectively multimedia equivalents to the <img> tag, in that their purpose is to display existing
remote content, rather than to create content on the client side.

Correct me if I'm wrong but the <img> tag support the use of
data:image/xxxx;base64 encoded content, so it's basically possible to
display an image generated on client side. I guess it was not the
intended purpose to do this at first, but afterall, html5 is all about
extending web
That is correct, but it isn't really relevant. The data URI scheme is entirely independent of the image (or any other element). You can just as easily use a data URI for stylesheets, html, or even audio already :D

The point is that <img>, <audio>, and <video> are all designed to display fixed content.

--Oliver


--
Fabien Meghazi

Website: http://www.amigrave.com
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