This response is from the digest: I'm glad to see activity here.
As I can't figure out how to hit reply in thread, I'll take some editorial
discretion here and just summarize it, so we can make a decision on the use case.

Ojan calls for: "good use-cases for the general web",

Boris implies that discussion hasn't been open on the topic.

Rob reminds us of that a poor use case will "interfere with the user's ability to zoom".

Simon puts forward two use cases:
"sizing the canvas backing store to get a sharp image on high-resolution displays, and possibly swapping in different image assets from JS."

TJ promptly minimizes the use cases:
"sure, that's a somewhat valid reason, but still very minor."

And now I have the floor:

Sizing the backing store and swapping image assets is exactly the use case I'm working with. This is a serious issue for accessibility.

Canvas is supposed to be resolution independent, not resolution agnostic. When a user zooms in, I need to be able to reprint my fillText to match their resolution.

This data is critical for accessibility, to make text legible.

Boris, Rob: As an accessibility use case, this is quite important. Please let me know if there are objections.

Ojan: setZoomLevel is already available through document.body.zoom. As a browser extension, those items are fine. But they don't address the use cases I've outlined.
I feel the same about the moz extension.

Rob: Mobile deployments using dpiPixelRatio (as has been adopted by Moz and Webkit) and target-DpiDensity work well on the mobile, they are not hooked to zoom on the desktop, and they were not designed for desktop-style zoom. Trying to overload these variables leads to difficulties between the various mobile style zooms and desktop zoom.

To all of you: I understand that these proposals hinge on reasonable use cases. This is a simple extension to implement and relates to an existing deficiency, not a new feature. It relates to the correct operation of "zoom": fixing this is an accessibility requirement.



On 11/20/2010 12:08 PM, [email protected] wrote:
Date: Fri, 19 Nov 2010 12:04:53 -0800
From: Charles Pritchard<[email protected]>
.....
I'm pushing Microsoft's solution, of exposing the data through
window.screen.
Can we all get on board with that one? Are there other proposals?


------------------------------

Message: 2
Date: Fri, 19 Nov 2010 16:42:47 -0500
From: Boris Zbarsky<[email protected]>
.....
We (Mozilla) have no plans to expose screen pixels to untrusted content
at the moment, more or less as a policy decision.

Why do you need this information, exactly?

------------------------------


Message: 3
Date: Sat, 20 Nov 2010 18:21:25 +1300
From: "Robert O'Callahan"<[email protected]>
.....
We actually do support the -moz-device-pixel-ratio CSS media query. There
are legitimate use cases for that.

Most of the use cases for script access to the exact device pixel ratio that
I've heard boil down to "interfere with the user's ability to zoom", which
is why I haven't been eager to make it easier.

Rob



Message: 4
Date: Sat, 20 Nov 2010 07:46:12 -0800
From: Ojan Vafai<[email protected]>

.....
To be clear, chrome.tabs.getZoomPercentage is a Chrome extension API. Having
extensions that can mess with zoom seems like a legit use-case. But I agree,
I can't think of good use-cases for the general web being able to.

Ojan




------------------------------

Message: 5
Date: Sat, 20 Nov 2010 09:49:55 -0800
From: Simon Fraser<[email protected]>

...
The only one I can think of is sizing the canvas backing store to get a sharp 
image on high-resolution displays, and possibly swapping in different image 
assets from JS.

Simon

------------------------------

Message: 6
Date: Sat, 20 Nov 2010 10:12:21 -0800
From: "Tab Atkins Jr."<[email protected]>
...
The author can't control the size of the backing store, though (unless
you mean, for example, keeping a 1-to-1 canvas, instead of making the
canvas half-size and then upscaling it with CSS).

The latter sure, that's a somewhat valid reason, but still very minor.
  (And using vector images gets around the issue entirely.)

~TJ


Reply via email to