On Thu, Mar 29, 2012 at 8:41 AM, Ian Hickson <[email protected]> wrote: > On Fri, 13 Jan 2012, Jeremy Apthorp wrote: > > > > I'd like to draw non-antialiased lines in a <canvas>. Currently it seems > > that the only way to do this is to directly access the pixel data. > > > > Is there a reason there's no way to turn off antialiasing? > > What's the use case? >
Pixel-art style games.
