On Fri, 23 Nov 2012, Rik Cabanier wrote: > > It would still be quite complex to draw an inner shadow this way because > the blur is calculated on the inverse of the shape. > A user will need to draw to another canvas and then 'clear' it to get the > inverse.
Turns out it's much easier than that; see my e-mail just now. > > Is this something implementors would be interested in? > > It seems like this would be easy for them to implement... That's not really the question. :-) There's a cost to every feature. We have to prioritise. -- Ian Hickson U+1047E )\._.,--....,'``. fL http://ln.hixie.ch/ U+263A /, _.. \ _\ ;`._ ,. Things that are impossible just take longer. `._.-(,_..'--(,_..'`-.;.'