Ian,

> The cost of parsing the script can be done async, even off the main thread 
> in theory, so it's a non-issue.

You have asserted many times that parsing is off the main thread, therefore it 
doesn't matter. That makes the giant (and I think faulty) assumption that the 
device in question has enough spare resources to give multiple threads, which 
not all do, and that all threads can run in parallel without hurting each other 
and/or the overall performance.

There have been a number of articles referencing issues where complex scripts 
do in fact take a non-trivial amount of parsing time on limited mobile devices. 
Even if such work wasn't strictly blocking the main UI thread, the fact that it 
may take a lot of processing (or memory) power from the device might very well 
mean that large parsing tasks could starve necessary resources, so even if it's 
on another thread, there's still very much not a "non-issue" to consider.

I tried quick google searching just now to dig some specific articles up and 
failed to find what I remembered reading, but perhaps others on the list know 
what I'm talking about. I recall someone showing that jquery.js took over 1+ 
second to parse on a mobile device, but I can't remember the exact numbers. I 
remember being shocked at how crazy long jquery.js took to parse.

Here's something though that seems it's related: 
https://github.com/tolmasky/language/issues/18

------------

Moreover, as has been mentioned many times in various threads (and you seem to 
gloss over repeatedly), the gmail mobile team passed down large amounts of 
javascript "hidden" in a javascript /* … */ comment, so as to prevent that 
large amount of code from being parsed, until "later" when the hit was 
acceptable, because they felt that the parsing and/or execution was non-trivial 
enough to unacceptably slow down their app's startup time.

IIRC, this was their post: 
http://googlecode.blogspot.com/2009/09/gmail-for-mobile-html5-series-reducing.html

In any case, your assumption that parsing is a non-issue seems to fly in the 
face of not only some explicit evidence to the contrary, but there have also 
been some comments in various threads from browser vendor devs that lent 
credence to the fact that parsing could in fact be somewhat costly.

Do you have explicit evidence to the contrary that no such possible performance 
issues during parsing could possibly exist on any device or with any script in 
the wild? It would be nice if you could show such contrary evidence instead of 
dismissing or ignoring the arguments and evidence already out on the table.

The coming "module" feature (in ES6 or whatever) could make this worse, because 
AIUI, the parsing/compilation stage is where the browser will resolve static 
dependencies, so it's THAT stage which very well might be taking a lot longer 
while it fetches dependency resources.


--Kyle





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