On Wed, Nov 13, 2013 at 1:36 PM, Robert O'Callahan <[email protected]>wrote:

> On Wed, Nov 13, 2013 at 12:12 PM, Jussi Kalliokoski <
> [email protected]> wrote:
>
>> Path is also too generic even in the context of graphics. If we later on
>> want to add a path object for 3-dimensional paths, you end up with Path
>> and
>> Path3D? Yay for consistency. Path2D would immediately inform what
>> dimensions we're dealing with and also that this is to do with graphics,
>> and thus sounds like a good name to me.
>>
>
> Sounds good to me.
>

Elliot,

what do you think, is Path2D acceptable?

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