On Thu, May 15, 2014 at 10:59 AM, Ian Hickson <i...@hixie.ch> wrote:
> On Wed, 14 May 2014, Kenneth Russell wrote:
>> >
>> > On the assumption that they are, I filed some bugs to cover this:
>> >
>> >    https://www.w3.org/Bugs/Public/show_bug.cgi?id=25642
>> >    createImageBitmap() options: image data orientation
>> >
>> >    https://www.w3.org/Bugs/Public/show_bug.cgi?id=25643
>> >    createImageBitmap() options: color space handling
>> >
>> >    https://www.w3.org/Bugs/Public/show_bug.cgi?id=25644
>> >    createImageBitmap() options: alpha channel handling
>> >
>> > As usual with such bugs, if there is interest amongst browser vendors
>> > in implementing any of these, please comment on the bug.
>> For the record, I've commented on the above bugs. I'd personally like to
>> see them all specified and implemented so that image loading for the
>> purpose of uploading to WebGL textures can be more efficient.
> I see that your comment was that the WebGL WG would like them specified.
> Does your saying that mean that Chrome wants to implement these also? Just
> having a working group want them specified doesn't help get us to multiple
> implementations...

To clarify the Chrome team's desire to implement these I added another
comment to each bug, and pointed to the relevant portion of the WebGL
spec in response to the latest comment on
https://www.w3.org/Bugs/Public/show_bug.cgi?id=25644 .


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