On a related topic...

I'm retrieving DynamicImageResources (images) from the DB and I want to render them... now, I can't use BufferedDynamicImageResource because I wish for the images to be lazily initialized (they're large) and I can't use RenderedDynamicImageResource because I don't know their dimensions ahead of time (again, I don't want to poll the DB until I have to).

A while back I asked Jon to add a DynamicImageResource that would allow me to do something like this and I guess back then I didn't have a good use-case but now I think I do. If I create a new type of DynamicImageResource to meet these requirements, would you consider adding it to core?

It would basically be a DynamicImageResource whose getImageData() must be overriden (to render the image lazily) but it caches the resulting data so it doesn't need to be re-rendered on future hits. This is a hybrid of the two preexisting DynamicImageResources. What do you think?

Gili

Gili wrote:

    You are right. Thank you for clarifying :)

Gili

Johan Compagner wrote:

because rendered can be re rendered when the image data is null
Buffered can't that just holds the array. And flushing or making it transient doesn't make any sense
Because it can never generate it again..

johan


Gili wrote:

Hi,

Why is RenderedDynamicImageResource's data transient but BufferedDynamicImageResource's data not?

Gili




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