> Jonathan Locke wrote:
> in fact, maybe the idea that the component is needed at all 
> is the hack...  just musing...

Perhaps in this situation it might be. In the future I foresee a need to
call modelChanging/Changed() though.

> > i don't think so.  i think the other idea is a hack.  how can an 
> > interface to a component that's pagable not yield the 
> component that's 
> > to be paged?  it makes perfect sense to me.

Right, but putting getComponent() into the IPageableComponent will basically
make it an adapter and outside the class hirarchy.

Public Component getComponent() { return this; } would be pretty weird if a
component implements IPageableComponent directly.


-Igor


> >
> > Igor Vaynberg wrote:
> >
> >> Just thought of adding getComponent() to 
> IPageableComponent, still a 
> >> hack in my opinion.
> >>
> >> -Igor
> >>
> >>
> >>  
> >>
> >>> -----Original Message-----
> >>> From: [EMAIL PROTECTED]
> >>> [mailto:[EMAIL PROTECTED] On 
> Behalf Of Igor 
> >>> Vaynberg
> >>> Sent: Tuesday, August 02, 2005 5:04 PM
> >>> To: wicket-user@lists.sourceforge.net
> >>> Subject: RE: [Wicket-user] Sigin Example
> >>>
> >>> I can see your point. My thinking has always been that 
> any abstract 
> >>> class has an implicit interface which is the sum of its public 
> >>> methods, and that there really is no difference between evolving 
> >>> public methods in an abstract class and evolving an interface and 
> >>> its single implementation. This is of course different when an 
> >>> interface is intended as a joint point between two 
> systems or when 
> >>> alternate implementations are expected.
> >>>
> >>> I am far more interested in finding a good solution for the 
> >>> IPageableComponent than discussing philosophies.
> >>>
> >>> The need for this arose when I was writing DataView. I wanted to 
> >>> reuse navigation components that worked with listview, such as 
> >>> PageableListViewNavigation, 
> PageableListViewNavigationLink, etc. In 
> >>> their current state they were tightly coupled to 
> listview, so I had 
> >>> to decouple them, thus the IPageableComponent interface. 
> Inside it 
> >>> it has all the methods that those navigation components need to 
> >>> manipulate the listview, so now instead of getting the listview 
> >>> directly they get an instance of IPageableComponent and do the 
> >>> manipulation through that.
> >>>
> >>> Now all my dataview had to do is implement 
> IPageableComponent and it 
> >>> could magically be navigated by the navigation components.
> >>>
> >>> Pretty clean and simple, however, the navigation 
> components expect 
> >>> IPageableComponent to also be a component. For example, 
> >>> PageableListViewNavigationLink needs access to the page that the 
> >>> pageable component is on. Because of this I had to add a Page
> >>> getPage() implemented by Component to the interface. This is the 
> >>> part that I am trying to find a cleaner solution for, and this is 
> >>> why I suggested Icomponent. If we had Icomponent 
> IPageableComponent 
> >>> could extend that and also be used as a regular component.
> >>> An alternate solution I can see is to get rid of 
> IPageableComponent 
> >>> and use a PageableAdapter class with a getComponent() 
> method inside.
> >>> So instead of PageableListViewLink(...., dataview) it would be 
> >>> PageableListViewLink(...., new PageableAdapter(dataview)). This 
> >>> solution seems a bit unnatural to me because it goes around the 
> >>> inheritance hirarchy.
> >>>
> >>> What are your thoughts?
> >>>
> >>> Thanks,
> >>> Igor
> >>>
> >>>
> >>>   
> >>>
> >>>> -----Original Message-----
> >>>> From: [EMAIL PROTECTED]
> >>>> [mailto:[EMAIL PROTECTED] On Behalf     
> >>>
> >>> Of Jonathan   
> >>>
> >>>> Locke
> >>>> Sent: Tuesday, August 02, 2005 3:41 PM
> >>>> To: wicket-user@lists.sourceforge.net
> >>>> Subject: Re: [Wicket-user] Sigin Example
> >>>>
> >>>>
> >>>> Igor Vaynberg wrote:
> >>>>
> >>>>     
> >>>>
> >>>>> Jonathan,
> >>>>>
> >>>>> Could you please elaborate on why interfaces are 
> "fragile".       
> >>>>
> >>>> It doesn't
> >>>>     
> >>>>
> >>>>> click for me. How is it more fragile to have an interface
> >>>>>       
> >>>>
> >>>> and a single
> >>>>     
> >>>>
> >>>>> implementation as opposed to a base class with no interface?
> >>>>>
> >>>>>
> >>>>>       
> >>>>
> >>>> an interface is fragile because it is an inflexible, fixed     
> >>>
> >>> contract.    
> >>>
> >>>> it really is /set in stone/ for a large project with a long     
> >>>
> >>> lifespan   
> >>>
> >>>> (which we all hope wicket will be).
> >>>> if you think about it, on a very widely used framework you     
> >>>
> >>> really can   
> >>>
> >>>> never ever change an interface.  ever.  i don't know about     
> >>>
> >>> you... but   
> >>>
> >>>> i'm not smart enough to get an interface with more than 
> a couple of 
> >>>> methods right the first time and for all time.  i 
> usually discover 
> >>>> weeks or months later (or days or hours...
> >>>> DOH!) that i
> >>>> forgot something.  that's the fragility i'm talking about.
> >>>>
> >>>> i believe that one shouldn't generally define interfaces 
> for things 
> >>>> that have contracts that are likely to evolve.
> >>>> especially if they are likely to evolve significantly     
> >>>
> >>> and/or rapidly.    
> >>>
> >>>> if you have more than a few methods, the odds seem to increase 
> >>>> exponentially with each added method that you'll eventually     
> >>>
> >>> have that   
> >>>
> >>>> DOH! moment where you realize that you didn't really fully     
> >>>
> >>> understand   
> >>>
> >>>> the contract you long ago (or not so long ago) thought was so 
> >>>> clever...
> >>>>
> >>>> an abstract base class has all the abstractness of an     
> >>>
> >>> interface, but   
> >>>
> >>>> allows flexible default implementation that is not fixed     
> >>>
> >>> for all time.    
> >>>
> >>>> you can think of it very loosely as a mixture between a     
> >>>
> >>> class and an   
> >>>
> >>>> interface if you like.
> >>>> non-abstract methods can at least be added even if the existing 
> >>>> abstract methods can't be changed without breaking the world.
> >>>> interestingly, you can also theoretically /remove/ the     
> >>>
> >>> abstractness of   
> >>>
> >>>> abstract methods (loosening the
> >>>> contract) without breaking subclasses by concretizing     
> >>>
> >>> methods later.    
> >>>
> >>>> in any case, for things that need the ability to evolve 
> in the way 
> >>>> that Component has (take a look at the revision history, 
> we're on 
> >>>> version
> >>>> #164 of that file... and I don't think that includes 100+     
> >>>
> >>> versions of   
> >>>
> >>>> that code from my original codebase), an interface doesn't     
> >>>
> >>> make sense   
> >>>
> >>>> unless there's some other urgent, overriding need for it.
> >>>>
> >>>> in general, there can be other arguments that override the 
> >>>> disadvantage of interface inflexibility, such as a 
> requirement to 
> >>>> allow alternate implementations not based on the same root
> >>>> functionality, enabling mix-in usage or some other usage     
> >>>
> >>> driven need   
> >>>
> >>>> like making something Remote.  none of these seemed or seem like 
> >>>> important factors in wicket.
> >>>>
> >>>>     
> >>>>
> >>>>> As far as mixins go, I only ran into one situation so far. The 
> >>>>> IPageableComponent interface has to have getPage() method
> >>>>>       
> >>>>
> >>>> which really
> >>>>     
> >>>>
> >>>>> has nothing to do with the implementation being pageable,
> >>>>>       
> >>>>
> >>>> but with the
> >>>>     
> >>>>
> >>>>> fact that it is a component. Everything that uses       
> >>>>
> >>> IPageableComponent   
> >>>
> >>>>> expects a component with pageable behaviour, not just a 
> pageable 
> >>>>> something. Im not screaming interfaces for everything, but
> >>>>>       
> >>>>
> >>>> in this case it would be nice.
> >>>>     
> >>>>
> >>>>>
> >>>>>
> >>>>>       
> >>>>
> >>>> i don't know enough about this case to comment.  but i     
> >>>
> >>> highly suspect   
> >>>
> >>>> that there is some answer that doesn't involve making 
> Component or 
> >>>> Page an interface.
> >>>>
> >>>>     
> >>>>
> >>>>> Thanks,
> >>>>> Igor
> >>>>>
> >>>>>
> >>>>>
> >>>>>
> >>>>>
> >>>>>
> >>>>>
> >>>>>       
> >>>>>
> >>>>>> -----Original Message-----
> >>>>>> From: [EMAIL PROTECTED]
> >>>>>> [mailto:[EMAIL PROTECTED] On Behalf
> >>>>>>         
> >>>>>
> >>>> Of Jonathan
> >>>>     
> >>>>
> >>>>>> Locke
> >>>>>> Sent: Tuesday, August 02, 2005 2:29 PM
> >>>>>> To: wicket-user@lists.sourceforge.net
> >>>>>> Subject: Re: [Wicket-user] Sigin Example
> >>>>>>
> >>>>>>
> >>>>>> i think you're awfully, awfully full of yourself (in fact,
> >>>>>>         
> >>>>>
> >>>> you sound
> >>>>     
> >>>>
> >>>>>> like me about 10 years ago... ;-)).  have you even 
> considered the 
> >>>>>> possibility that it might be /you/ that doesn't get it?
> >>>>>>
> >>>>>>         
> >>>>>> from my perspective:
> >>>>>
> >>>>>       
> >>>>>
> >>>>>>   loose coupled interfaces == bell bottom jeans
> >>>>>>
> >>>>>> people think that they're the solution to everything right now.
> >>>>>> and just like bell bottom jeans, some people really did
> >>>>>>         
> >>>>>
> >>>> look good in
> >>>>     
> >>>>
> >>>>>> them.  they were cool.  but what were we thinking!?
> >>>>>> does /everyone/ look good in bell bottom jeans?  hardly.  just 
> >>>>>> watch "that 70's show" sometime...  the neighbor guy         
> >>>>>
> >>> with the   
> >>>
> >>>>>> curly hair.
> >>>>>> he's an example of a guy that definitely doesn't need loose
> >>>>>>         
> >>>>>
> >>>> coupling.
> >>>>     
> >>>>
> >>>>>> when you've been doing this as long as i have, you 
> start         
> >>>>>
> >>> to notice   
> >>>
> >>>>>> patterns in the fads that sweep through the industry.
> >>>>>> and you eventually start to ignore the hype where it
> >>>>>>         
> >>>>>
> >>>> doesn't make any
> >>>>     
> >>>>
> >>>>>> sense.
> >>>>>> i could see this whole "bind-everything-with-xml" fad         
> >>>>>
> >>> several years   
> >>>
> >>>>>> ago coming from a mile away.  and now what?  people are
> >>>>>>         
> >>>>>
> >>>> attracted to
> >>>>     
> >>>>
> >>>>>> wicket because it didn't follow that fad.  i think 
> you're simply 
> >>>>>> missing the forest for the trees.  loose coupled         
> >>>>>
> >>> interfaces are the   
> >>>
> >>>>>> right design pattern for a whole host of problems.  but the
> >>>>>>         
> >>>>>
> >>>> design for
> >>>>     
> >>>>
> >>>>>> a web ui framework is not one of them.  this was one 
> of         
> >>>>>
> >>> the things   
> >>>
> >>>>>> that turned me off when i looked at tapestry.  all 
> these gigantic 
> >>>>>> interfaces?
> >>>>>> why?  yuck.
> >>>>>>
> >>>>>> don't get me wrong... please, keep thinking.  we all have
> >>>>>>         
> >>>>>
> >>>> to learn by
> >>>>     
> >>>>
> >>>>>> experience.  i promise i won't stop you from trying to         
> >>>>>
> >>> loose couple   
> >>>
> >>>>>> every object in /your/ project with gigantic fragile
> >>>>>>         
> >>>>>
> >>>> interfaces that
> >>>>     
> >>>>
> >>>>>> serve no practical purpose.  but please don't try to do it
> >>>>>>         
> >>>>>
> >>>> to wicket.      
> >>>>
> >>>>>> interfaces have been used judiciously in wicket.  i'm not
> >>>>>>         
> >>>>>
> >>>> saying it's
> >>>>     
> >>>>
> >>>>>> perfect.
> >>>>>> i'm not even saying we shouldn't add an interface here or
> >>>>>>         
> >>>>>
> >>>> there.  we
> >>>>     
> >>>>
> >>>>>> just have yet to hear an even remotely reasonable argument
> >>>>>>         
> >>>>>
> >>>> that wicket
> >>>>     
> >>>>
> >>>>>> components should be mixins.  and that's why they aren't.
> >>>>>>
> >>>>>> David Liebeherr wrote:
> >>>>>>
> >>>>>>  
> >>>>>>         
> >>>>>>
> >>>>>>> Uh ohh, i started reading the dicussion about 
> interfaces           
> >>>>>>
> >>> in wicket.
> >>>   
> >>>
> >>>>>>> I think Eleco and Jonathan might be wrong in some ways.
> >>>>>>>
> >>>>>>>    
> >>>>>>>           
> >>>>>>>
> >>>>>>>> One /very/ important reason not to use interfaces in this
> >>>>>>>>      
> >>>>>>>>             
> >>>>>>>
> >>>>>> case is that:
> >>>>>>  
> >>>>>>         
> >>>>>>
> >>>>>>>> interfaces are hard to evolve. Interfaces have to be 
>             
> >>>>>>>
> >>> pretty darn   
> >>>
> >>>>>>>> stable  before even considering throwing them out in the
> >>>>>>>>      
> >>>>>>>>             
> >>>>>>>
> >>>>>> public, as
> >>>>>>  
> >>>>>>         
> >>>>>>
> >>>>>>>> there is no  way (not without a tough fight at least) you
> >>>>>>>>      
> >>>>>>>>             
> >>>>>>>
> >>>>>> can alter
> >>>>>>  
> >>>>>>         
> >>>>>>
> >>>>>>>> it later on -  even adding a new method will break 
> all clients.
> >>>>>>>>      
> >>>>>>>>             
> >>>>>>>
> >>>>>>> He sais that interfaces have to be more stable than an
> >>>>>>>    
> >>>>>>>           
> >>>>>>
> >>>>>> object without
> >>>>>>  
> >>>>>>         
> >>>>>>
> >>>>>>> interface.
> >>>>>>> But he misses a very important fact:
> >>>>>>> Assume you have "String str = new String()" String is 
> a concrete 
> >>>>>>> class. but: String in this context is _ALSO_ an interface!
> >>>>>>> Every reference is an interface no mather if it's a
> >>>>>>>    
> >>>>>>>           
> >>>>>>
> >>>>>> concrete class or
> >>>>>>  
> >>>>>>         
> >>>>>>
> >>>>>>> an interface/abstract class!
> >>>>>>> And i think it should be not that hard to design 
> proper           
> >>>>>>
> >>> interfaces!
> >>>   
> >>>
> >>>>>>>    
> >>>>>>>           
> >>>>>>>
> >>>>>>>> jonathan: interfaces should always be a set of 
> methods that you 
> >>>>>>>> cannot ever imagine extending
> >>>>>>>>      
> >>>>>>>>             
> >>>>>>>
> >>>>>>> "interface B extends A" ? interface inheritance is fun,
> >>>>>>>    
> >>>>>>>           
> >>>>>>
> >>>>>> isn't it? :-)
> >>>>>>  
> >>>>>>         
> >>>>>>
> >>>>>>>> [22:43] jonathan: my ideal number of methods in an   
>           
> >>>>>>>
> >>> interface is 1   
> >>>
> >>>>>>>> [22:43] jonathan: ;-) [22:44] jonathan: 2 is okay in 
> some cases 
> >>>>>>>> [22:44] jonathan: 3 often should be re-thought
> >>>>>>>>      
> >>>>>>>>             
> >>>>>>>
> >>>>>>> i don't see what's the sens of defining a random number as
> >>>>>>>           
> >>>>>>
> >>>> an limit
> >>>>     
> >>>>
> >>>>>>> for number of methos in an interface.
> >>>>>>> an interface should be designed by the needs of the
> >>>>>>>           
> >>>>>>
> >>>> context and the
> >>>>     
> >>>>
> >>>>>>> purposal.
> >>>>>>> i just disagree with him!
> >>>>>>>
> >>>>>>>    
> >>>>>>>           
> >>>>>>>
> >>>>>>>> I wonder what it is you want
> >>>>>>>> to do with a proxy that you can"t do by simply
> >>>>>>>>      
> >>>>>>>>             
> >>>>>>>
> >>>>>> subclassing? Or AOP?
> >>>>>>  
> >>>>>>         
> >>>>>>
> >>>>>>> He considers to use such a complex thing like AOP but
> >>>>>>>    
> >>>>>>>           
> >>>>>>
> >>>>>> refuses to use
> >>>>>>  
> >>>>>>         
> >>>>>>
> >>>>>>> such a basic thing like Interfaces?
> >>>>>>>
> >>>>>>> Did you and your colegues read the links i sent in my 
> last mail?
> >>>>>>> If not i suggest it would be a good idea to do so.
> >>>>>>> It's worth it, trust me!
> >>>>>>>
> >>>>>>>    
> >>>>>>>           
> >>>>>>>
> >>>>>>>> Johan Compagner wrote:
> >>>>>>>> But this is not really possible because the 
> internals             
> >>>>>>>
> >>> of page are
> >>>   
> >>>
> >>>>>>>>      
> >>>>>>>>             
> >>>>>>>
> >>>>>>> pretty
> >>>>>>>    
> >>>>>>>           
> >>>>>>>
> >>>>>>>> importand for wicket to let it work
> >>>>>>>>      
> >>>>>>>>             
> >>>>>>>
> >>>>>>> This is a serious indication that the design has some flaws
> >>>>>>>    
> >>>>>>>           
> >>>>>>
> >>>>>> in it. A
> >>>>>>  
> >>>>>>         
> >>>>>>
> >>>>>>> design should always be as interchangebale and 
> modular           
> >>>>>>
> >>> as possible.
> >>>   
> >>>
> >>>>>>> Again: I think in the discussion it's missed that you can
> >>>>>>>    
> >>>>>>>           
> >>>>>>
> >>>>>> even resuse
> >>>>>>  
> >>>>>>         
> >>>>>>
> >>>>>>> an implementation in a interfaces based design by 
> delegation...
> >>>>>>> And it ignores the fact that you can extend 
> interfaces as well 
> >>>>>>> (interface inheritance is a nice thing)...
> >>>>>>> I can't imagine what's so hard to have a Page just as
> >>>>>>>           
> >>>>>>
> >>>> Interface. If
> >>>>     
> >>>>
> >>>>>>> you can not deal with client objects as interfaced objects
> >>>>>>>    
> >>>>>>>           
> >>>>>>
> >>>>>> you have a
> >>>>>>  
> >>>>>>         
> >>>>>>
> >>>>>>> problem in your design. I do use interfaces every day and i
> >>>>>>>    
> >>>>>>>           
> >>>>>>
> >>>>>> have never
> >>>>>>  
> >>>>>>         
> >>>>>>
> >>>>>>> ever had a big problem with that. It's all about how  
>          
> >>>>>>
> >>> familiar and   
> >>>
> >>>>>>> comfortable you with good modular design pratics. Loosly
> >>>>>>>    
> >>>>>>>           
> >>>>>>
> >>>>>> coupling is
> >>>>>>  
> >>>>>>         
> >>>>>>
> >>>>>>> the key word! and loosly coupling is possible. you may have
> >>>>>>>    
> >>>>>>>           
> >>>>>>
> >>>>>> to think a
> >>>>>>  
> >>>>>>         
> >>>>>>
> >>>>>>> bit more about your design, but it safes you so much  
>          
> >>>>>>
> >>> time later...
> >>>   
> >>>
> >>>>>>> Maybe if i have some time i will rewrite a very little part
> >>>>>>>    
> >>>>>>>           
> >>>>>>
> >>>>>> of wicket
> >>>>>>  
> >>>>>>         
> >>>>>>
> >>>>>>> to use interfaces to show that it's definetly not a           
> >>>>>>
> >>> problem to use   
> >>>
> >>>>>>> interfaces and that you will get good benefits from it.
> >>>>>>> Btw: A good design isn't done in a sec, but it's worth to
> >>>>>>>           
> >>>>>>
> >>>> thake the
> >>>>     
> >>>>
> >>>>>>> time to do so...
> >>>>>>>
> >>>>>>> Another thing i don't understand is, that some ppl
> >>>>>>>    
> >>>>>>>           
> >>>>>>
> >>>>>> sometimes say that
> >>>>>>  
> >>>>>>         
> >>>>>>
> >>>>>>> the refuse to use interfaces on wicket but sometimes 
> there are 
> >>>>>>> interfaces used in wicket. So if you can use an 
> interface for a
> >>>>>>> sessionFactory then why can't you use an interface 
> for           
> >>>>>>
> >>> the session   
> >>>
> >>>>>>> itself?
> >>>>>>>
> >>>>>>> Well, however, i think when wicket reaches 2.0 and it's
> >>>>>>>    
> >>>>>>>           
> >>>>>>
> >>>>>> clear enough
> >>>>>>  
> >>>>>>         
> >>>>>>
> >>>>>>> which functionalities are implemented i may be a good idea
> >>>>>>>    
> >>>>>>>           
> >>>>>>
> >>>>>> to review
> >>>>>>  
> >>>>>>         
> >>>>>>
> >>>>>>> the source and move over to use interfaces where they 
>           
> >>>>>>
> >>> make sense...
> >>>   
> >>>
> >>>>>>> And one thing not to forget: Wicket uses "wicket:id" tags
> >>>>>>>           
> >>>>>>
> >>>> to loosly
> >>>>     
> >>>>
> >>>>>>> couple html with the logic-code. That is the most valuable
> >>>>>>>    
> >>>>>>>           
> >>>>>>
> >>>>>> thing about
> >>>>>>  
> >>>>>>         
> >>>>>>
> >>>>>>> wicket!
> >>>>>>> But it's a bad thing to not continue the loosly coupling
> >>>>>>>           
> >>>>>>
> >>>> aproach in
> >>>>     
> >>>>
> >>>>>>> the api. Think about it! Loosly compling on the html/code
> >>>>>>>    
> >>>>>>>           
> >>>>>>
> >>>>>> side is the
> >>>>>>  
> >>>>>>         
> >>>>>>
> >>>>>>> key thing that makes wicket better than other frameworks.    
> >>>>>>>           
> >>>>>>
> >>>>>> So continue
> >>>>>>  
> >>>>>>         
> >>>>>>
> >>>>>>> to use that in the api and you have done the best way that
> >>>>>>>    
> >>>>>>>           
> >>>>>>
> >>>>>> is possible
> >>>>>>  
> >>>>>>         
> >>>>>>
> >>>>>>> with java!
> >>>>>>>
> >>>>>>>
> >>>>>>> And please remeber: It's cunstructive critism which i try
> >>>>>>>    
> >>>>>>>           
> >>>>>>
> >>>>>> to provide.  
> >>>>>>         
> >>>>>>
> >>>>>>> I just want to get wicket as the best what's possible 
> bc           
> >>>>>>
> >>> the basic   
> >>>
> >>>>>>> ideas of wicket are great!
> >>>>>>>
> >>>>>>> Thanx for your attention,
> >>>>>>> Dave
> >>>>>>>
> >>>>>>> PS: I don't say i know the overall truth i just 
> provided           
> >>>>>>
> >>> my toughts
> >>>   
> >>>
> >>>>>>> :-)
> >>>>>>>
> >>>>>>> Juergen Donnerstag wrote:
> >>>>>>>
> >>>>>>>    
> >>>>>>>           
> >>>>>>>
> >>>>>>>> David,
> >>>>>>>>
> >>>>>>>> we did have a very hot discussion about that topic just a
> >>>>>>>>      
> >>>>>>>>             
> >>>>>>>
> >>>>>> week or two
> >>>>>>  
> >>>>>>         
> >>>>>>
> >>>>>>>> ago. Please check the mail archiv (gmane) for details. But
> >>>>>>>>      
> >>>>>>>>             
> >>>>>>>
> >>>>>> I can tell
> >>>>>>  
> >>>>>>         
> >>>>>>
> >>>>>>>> you it was a very deliberate decison to implement it the
> >>>>>>>>             
> >>>>>>>
> >>>> way it is.
> >>>>     
> >>>>
> >>>>>>>> Juergen
> >>>>>>>>
> >>>>>>>> On 8/2/05, David Liebeherr <[EMAIL PROTECTED]> wrote:
> >>>>>>>>
> >>>>>>>>
> >>>>>>>>      
> >>>>>>>>             
> >>>>>>>>
> >>>>>>>>> Hi Juergen,
> >>>>>>>>>
> >>>>>>>>> Juergen Donnerstag wrote:
> >>>>>>>>>
> >>>>>>>>>
> >>>>>>>>>        
> >>>>>>>>>               
> >>>>>>>>>
> >>>>>>>>>> David,
> >>>>>>>>>>
> >>>>>>>>>> yes you're right we have to work on the docs, has been
> >>>>>>>>>>          
> >>>>>>>>>>                 
> >>>>>>>>>
> >>>>>> on our list
> >>>>>>  
> >>>>>>         
> >>>>>>
> >>>>>>>>>> and is under construction. Did you check out our wiki and 
> >>>>>>>>>> (the
> >>>>>>>>>> outdated) user guide. it should provide at a beginner
> >>>>>>>>>>          
> >>>>>>>>>>                 
> >>>>>>>>>
> >>>>>> some inside into Wicket.
> >>>>>>  
> >>>>>>         
> >>>>>>
> >>>>>>>>>> You mentioned you would simplifiy the API even 
> further. You 
> >>>>>>>>>> mentioned IModel. Anything else that comes into your mind?
> >>>>>>>>>>            
> >>>>>>>>>>                 
> >>>>>>>>>
> >>>>>>>>> I my gosh, do you realy want to get me started on 
> that?        
> >>>>>>>>>               
> >>>>>>>>
> >>>>>> :-) No, for
> >>>>>>  
> >>>>>>         
> >>>>>>
> >>>>>>>>> real:
> >>>>>>>>> There are lot's of things that need very much 
> simplification.
> >>>>>>>>> When i have some time, we may discuss that in detail
> >>>>>>>>>               
> >>>>>>>>
> >>> (if you are
> >>>   
> >>>
> >>>>>>>>> interested) in a chat or something like that (Log of
> >>>>>>>>>               
> >>>>>>>>
> >>>> chat goes to
> >>>>     
> >>>>
> >>>>>>>>> maillinglist/wiki of course).
> >>>>>>>>>
> >>>>>>>>> One of the much important things is to realize the
> >>>>>>>>>        
> >>>>>>>>>               
> >>>>>>>>
> >>>>>> "programm to an
> >>>>>>  
> >>>>>>         
> >>>>>>
> >>>>>>>>> interface, not to an implementation" principle.
> >>>>>>>>> For exmaple:
> >>>>>>>>> Session should be an Interface and SessionImpl should
> >>>>>>>>>               
> >>>>>>>>
> >>> be (one!)   
> >>>
> >>>>>>>>> implementation of it.
> >>>>>>>>> Btw: Don't name interfaces with a I prefix, that is
> >>>>>>>>>               
> >>>>>>>>
> >>> not so good.
> >>>   
> >>>
> >>>>>>>>> It should be always like that:
> >>>>>>>>> Car exmaple:
> >>>>>>>>> interface Car {};
> >>>>>>>>> class CarImpl impements Car {}; or class BmwImpl implements 
> >>>>>>>>> Car{};
> >>>>>>>>>
> >>>>>>>>> I know ppl have different opinions about such things,
> >>>>>>>>>               
> >>>>>>>>
> >>> but the i   
> >>>
> >>>>>>>>> discussed those things for a rather long time with a lot of 
> >>>>>>>>> developers and some very very good (actually one of 
> the best 
> >>>>>>>>> programmers out there). I have lot's of serious reasons
> >>>>>>>>>        
> >>>>>>>>>               
> >>>>>>>>
> >>>>>> why i think
> >>>>>>  
> >>>>>>         
> >>>>>>
> >>>>>>>>> you should follow this naming convention. And the most
> >>>>>>>>>               
> >>>>>>>>
> >>> important   
> >>>
> >>>>>>>>> thing is: Use interfaces rather then concrete 
> implementation!
> >>>>>>>>> And another very very thing is: Use delegation rather
> >>>>>>>>>        
> >>>>>>>>>               
> >>>>>>>>
> >>>>>> than concrete
> >>>>>>  
> >>>>>>         
> >>>>>>
> >>>>>>>>> inheritance!
> >>>>>>>>>
> >>>>>>>>> Again, i have very serious reasons why i think that way.
> >>>>>>>>> And it does not mean much more work to do with proper
> >>>>>>>>>        
> >>>>>>>>>               
> >>>>>>>>
> >>>>>> coding tools
> >>>>>>  
> >>>>>>         
> >>>>>>
> >>>>>>>>> (Like IntelliJ IDEA).
> >>>>>>>>>
> >>>>>>>>> I think the Idea of Wicket is geniusly!
> >>>>>>>>> Especialy the part that code is attached to free
> >>>>>>>>>        
> >>>>>>>>>               
> >>>>>>>>
> >>>>>> placeable tags with
> >>>>>>  
> >>>>>>         
> >>>>>>
> >>>>>>>>> a proper wicket:id!
> >>>>>>>>>
> >>>>>>>>> But i think at this point the API needs a revision to
> >>>>>>>>>               
> >>>>>>>>
> >>>> simplify it
> >>>>     
> >>>>
> >>>>>>>>> and to realy follow some very important rules (like 
> avoiding 
> >>>>>>>>> concrete inheritance).
> >>>>>>>>> Btw: have a look on that:
> >>>>>>>>> http://www.javaworld.com/javaworld/jw-08-2003/jw-0801-too
> >>>>>>>>>               
> >>>>>>>>
> >>> lbox.html
> >>>   
> >>>
> >>>>>>>>> AND AFTER THAT ALSO READ THAT! --> 
> >>>>>>>>> http://jtiger.org/articles/why-extends-is-not-evil.html
> >>>>>>>>>
> >>>>>>>>> It explains very very well what's the problem with concrete 
> >>>>>>>>> inheritance.
> >>>>>>>>>
> >>>>>>>>> And last but not least:
> >>>>>>>>> I think you core developers have done a very good job and
> >>>>>>>>>        
> >>>>>>>>>               
> >>>>>>>>
> >>>>>> i'm very
> >>>>>>  
> >>>>>>         
> >>>>>>
> >>>>>>>>> happy to use wicket!
> >>>>>>>>> Everything i said (and will say) is not meant as a
> >>>>>>>>>        
> >>>>>>>>>               
> >>>>>>>>
> >>>>>> complain i realy
> >>>>>>  
> >>>>>>         
> >>>>>>
> >>>>>>>>> want to participate in wicket and to make it the 
> best WebApp 
> >>>>>>>>> framework that exists (And i think wicket can reach that
> >>>>>>>>>        
> >>>>>>>>>               
> >>>>>>>>
> >>>>>> target! If
> >>>>>>  
> >>>>>>         
> >>>>>>
> >>>>>>>>> i think about all that XMl-Config files crap like with
> >>>>>>>>>               
> >>>>>>>>
> >>>> Struts and
> >>>>     
> >>>>
> >>>>>>>>> JSF :-))
> >>>>>>>>>
> >>>>>>>>> So please always thake what i say at what is it meant to be:
> >>>>>>>>> Constructive critism.
> >>>>>>>>>
> >>>>>>>>> Thanx again for your Work,
> >>>>>>>>> Dave
> >>>>>>>>>
> >>>>>>>>>
> >>>>>>>>>
> >>>>>>>>>
> >>>>>>>>>        
> >>>>>>>>>               
> >>>>>>>>>
> >>>>>>>>>> Juergen
> >>>>>>>>>>
> >>>>>>>>>> On 8/2/05, David Liebeherr 
> <[EMAIL PROTECTED]> wrote:
> >>>>>>>>>>
> >>>>>>>>>>  
> >>>>>>>>>>          
> >>>>>>>>>>                 
> >>>>>>>>>>
> >>>>>>>>>>> Juergen Donnerstag wrote:
> >>>>>>>>>>>
> >>>>>>>>>>>    
> >>>>>>>>>>>            
> >>>>>>>>>>>                   
> >>>>>>>>>>>
> >>>>>>>>>>>> Sorry, I guess except the javadoc there is no extra
> >>>>>>>>>>>>                     
> >>>>>>>>>>>
> >>>> doc on it.     
> >>>>
> >>>>>>>>>>>> What is
> >>>>>>>>>>>> your question? Signin and Signin2 and not very complex.
> >>>>>>>>>>>>
> >>>>>>>>>>>>                    
> >>>>>>>>>>>>                     
> >>>>>>>>>>>
> >>>>>>>>>>> I think this is precisely the Problem.
> >>>>>>>>>>> I found it already out by myself, but it took me some
> >>>>>>>>>>>            
> >>>>>>>>>>>                   
> >>>>>>>>>>
> >>>>>> time to find
> >>>>>>  
> >>>>>>         
> >>>>>>
> >>>>>>>>>>> and understand that the key thing is the 
> checkAccess-method.
> >>>>>>>>>>> You think it is very simple code. But you are one of the 
> >>>>>>>>>>> Developers that wrote the Libs, so you know what
> >>>>>>>>>>>                   
> >>>>>>>>>>
> >>>> checkAccess do
> >>>>     
> >>>>
> >>>>>>>>>>> and you know that you do not have to search in the 
> >>>>>>>>>>> WebApplication-Class code to search where it is
> >>>>>>>>>>>            
> >>>>>>>>>>>                   
> >>>>>>>>>>
> >>>>>> redirected to the
> >>>>>>  
> >>>>>>         
> >>>>>>
> >>>>>>>>>>> Login-Page.
> >>>>>>>>>>> So i think the problem is for outsiders and newbees of
> >>>>>>>>>>>            
> >>>>>>>>>>>                   
> >>>>>>>>>>
> >>>>>> the project
> >>>>>>  
> >>>>>>         
> >>>>>>
> >>>>>>>>>>> many many things are not so clear as you might think.
> >>>>>>>>>>>
> >>>>>>>>>>> I think the lack of good Documentation - and by
> >>>>>>>>>>>                   
> >>>>>>>>>>
> >>>> documentation i
> >>>>     
> >>>>
> >>>>>>>>>>> don't mean a simple doc of the API methods, rather a
> >>>>>>>>>>>            
> >>>>>>>>>>>                   
> >>>>>>>>>>
> >>>>>> documentation
> >>>>>>  
> >>>>>>         
> >>>>>>
> >>>>>>>>>>> describes the realtionships between components and how
> >>>>>>>>>>>            
> >>>>>>>>>>>                   
> >>>>>>>>>>
> >>>>>> to use them
> >>>>>>  
> >>>>>>         
> >>>>>>
> >>>>>>>>>>> - is one of the biggest problems (or todos) for wicket.
> >>>>>>>>>>>
> >>>>>>>>>>> Another Problem is, that's at least my personal 
> opinion (and 
> >>>>>>>>>>> please thake it as constructive critic and not just as
> >>>>>>>>>>>            
> >>>>>>>>>>>                   
> >>>>>>>>>>
> >>>>>> a complain)
> >>>>>>  
> >>>>>>         
> >>>>>>
> >>>>>>>>>>> is that the api is yet to complex. I thought one of the
> >>>>>>>>>>>            
> >>>>>>>>>>>                   
> >>>>>>>>>>
> >>>>>> main goals
> >>>>>>  
> >>>>>>         
> >>>>>>
> >>>>>>>>>>> of wicket was to keep the learning curve as low as
> >>>>>>>>>>>            
> >>>>>>>>>>>                   
> >>>>>>>>>>
> >>>>>> possible. But
> >>>>>>  
> >>>>>>         
> >>>>>>
> >>>>>>>>>>> the api is to complex for that i think. Especialy the
> >>>>>>>>>>>            
> >>>>>>>>>>>                   
> >>>>>>>>>>
> >>>>>> IModel API
> >>>>>>  
> >>>>>>         
> >>>>>>
> >>>>>>>>>>> is very complex and i think it would be a very 
> good idea to 
> >>>>>>>>>>> simplify it much more.
> >>>>>>>>>>>
> >>>>>>>>>>> I mean at this time i am a newbee to wicket for my
> >>>>>>>>>>>            
> >>>>>>>>>>>                   
> >>>>>>>>>>
> >>>>>> self. But that
> >>>>>>  
> >>>>>>         
> >>>>>>
> >>>>>>>>>>> is good bc that way i can provide the "sight of a 
> newbee". 
> >>>>>>>>>>> Developers of the proect may thing that something is
> >>>>>>>>>>>            
> >>>>>>>>>>>                   
> >>>>>>>>>>
> >>>>>> "quite easy",
> >>>>>>  
> >>>>>>         
> >>>>>>
> >>>>>>>>>>> but if i'm a developer of the project i know too much
> >>>>>>>>>>>            
> >>>>>>>>>>>                   
> >>>>>>>>>>
> >>>>>> already to
> >>>>>>  
> >>>>>>         
> >>>>>>
> >>>>>>>>>>> tell if a thing can be easy understood.
> >>>>>>>>>>>
> >>>>>>>>>>> But however thanks for your help, Dave
> >>>>>>>>>>>
> >>>>>>>>>>>
> >>>>>>>>>>>    
> >>>>>>>>>>>            
> >>>>>>>>>>>                   
> >>>>>>>>>>>
> >>>>>>>>>>>> Juergen
> >>>>>>>>>>>>
> >>>>>>>>>>>> On 8/1/05, David Liebeherr 
> <[EMAIL PROTECTED]> wrote:
> >>>>>>>>>>>>
> >>>>>>>>>>>>
> >>>>>>>>>>>>      
> >>>>>>>>>>>>              
> >>>>>>>>>>>>                     
> >>>>>>>>>>>>
> >>>>>>>>>>>>> Is there any documentation/tutorial available for
> >>>>>>>>>>>>>                       
> >>>>>>>>>>>>
> >>> the Signin   
> >>>
> >>>>>>>>>>>>> Exmaple?
> >>>>>>>>>>>>> I realy have some problems understanding how it works.
> >>>>>>>>>>>>>
> >>>>>>>>>>>>> Thanx,
> >>>>>>>>>>>>> Dave
> >>>>>>>>>>>>>
> >>>>>>>>>>>>> PS: Wicket ROCKS!
> >>>>>>>>>>>>>
> >>>>>>>>>>>>>
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> >>>>>>>>>>>>>                
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> >>>>>>  
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> >>>>>>
> >>>>>>>>>>>>> to speed, fast.
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