This bug was caused by #531037 A pop_task was done which caused the soldiers to go home. With a militarysite it worked. But with a headquarter the soldiers got lost and were not removed form the global worker list. So there seems to be some wrong handling on this case. But I think this is no problem. The AI work again so it will no be likely to attack a headquarter with soldiers and the defend task work now. Close this bug?
-- Idle military people https://bugs.launchpad.net/bugs/530646 You received this bug notification because you are a member of Widelands Developers, which is subscribed to widelands. Status in Widelands: Confirmed Bug description: Full description here, only tracked here to be markes as show stopper for rc1 https://sourceforge.net/tracker/?func=detail&aid=2961814&group_id=40163&atid=427221 _______________________________________________ Mailing list: https://launchpad.net/~widelands-dev Post to : [email protected] Unsubscribe : https://launchpad.net/~widelands-dev More help : https://help.launchpad.net/ListHelp

