The animations which are loading after creating a map are all animations which 
are visible, except water animations. For example: Trees, animals, and the 
visible starting buildings (HQ, road and flag). Nothing else.
I'm currently trying to find a way (more theoretically) how to achieve a 
preloading of the visible animations before showing them, but I've not yet been 
successful ;-)
-- 
https://code.launchpad.net/~qcumber-some/widelands/animations/+merge/104138
Your team Widelands Developers is requested to review the proposed merge of 
lp:~qcumber-some/widelands/animations into lp:widelands.

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