The animations which are loading after creating a map are all animations which are visible, except water animations. For example: Trees, animals, and the visible starting buildings (HQ, road and flag). Nothing else. I'm currently trying to find a way (more theoretically) how to achieve a preloading of the visible animations before showing them, but I've not yet been successful ;-) -- https://code.launchpad.net/~qcumber-some/widelands/animations/+merge/104138 Your team Widelands Developers is requested to review the proposed merge of lp:~qcumber-some/widelands/animations into lp:widelands.
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