Sorry, you are right. The same problem occurs with a trunk build.
I am pretty sure it worked at some point before.
-- 
https://code.launchpad.net/~nha/widelands/opengl/+merge/147207
Your team Widelands Developers is requested to review the proposed merge of 
lp:~nha/widelands/opengl into lp:widelands.

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