Also please tell me about the code design. Currently player states are stored in the game class. The win scripts report results to the game controller, which builds a EndStatus struct and passes it to the game. Once states for all players have been gathered, game ask the interactive_base to show the window. -- https://code.launchpad.net/~widelands-dev/widelands/game_end_summary/+merge/176000 Your team Widelands Developers is requested to review the proposed merge of lp:~widelands-dev/widelands/game_end_summary into lp:widelands.
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