Also please tell me about the code design. Currently player states are stored 
in the game class. The win scripts report results to the game controller, which 
builds a EndStatus struct and passes it to the game. Once states for all 
players have been gathered, game ask the interactive_base to show the window.
-- 
https://code.launchpad.net/~widelands-dev/widelands/game_end_summary/+merge/176000
Your team Widelands Developers is requested to review the proposed merge of 
lp:~widelands-dev/widelands/game_end_summary into lp:widelands.

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