Review: Approve

I merged this now, but removed the TODO discussion around spritesheets. I think 
it can be handled transparently - .menu can return a hash of an image in the 
image cache. Since the renderer uses the image cache for looking up it's 
images, this should be opaque for the renderer. The one problem remaining is 
with texts that are saved into savegames that contain this richtext message. 
Since .menu is never called on load, the menu pic might not be in the image 
cache.

Oh well, this is a future problem to be solved.
-- 
https://code.launchpad.net/~widelands-dev/widelands/bug-1341079/+merge/227441
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