Review: Approve I merged this now, but removed the TODO discussion around spritesheets. I think it can be handled transparently - .menu can return a hash of an image in the image cache. Since the renderer uses the image cache for looking up it's images, this should be opaque for the renderer. The one problem remaining is with texts that are saved into savegames that contain this richtext message. Since .menu is never called on load, the menu pic might not be in the image cache.
Oh well, this is a future problem to be solved. -- https://code.launchpad.net/~widelands-dev/widelands/bug-1341079/+merge/227441 Your team Widelands Developers is subscribed to branch lp:~widelands-dev/widelands/bug-1341079. _______________________________________________ Mailing list: https://launchpad.net/~widelands-dev Post to : [email protected] Unsubscribe : https://launchpad.net/~widelands-dev More help : https://help.launchpad.net/ListHelp

