The proposal to merge lp:~widelands-dev/widelands/bug-1298301 into lp:widelands 
has been updated.

Description changed to:

Created new script "messages.lua" that contains functions to give send_message 
and message_box a delay while in road building mode. Also contains a global 
definition for creating a campaign objective.

Implemented with all campaign and map scenarios. Also implemented for win 
conditions.

Cleaned up scenario string formatting.

ETA: 

Solved the threading issue for Barbarian campaign scenario 1. Crossroads 
message now only appears if the flag hasn't already been set by the player.

The coroutine diff is big because it contained trailing whitespaces - the only 
real change there is in the function "wake_me(at)".


For more details, see:
https://code.launchpad.net/~widelands-dev/widelands/bug-1298301/+merge/236966
-- 
https://code.launchpad.net/~widelands-dev/widelands/bug-1298301/+merge/236966
Your team Widelands Developers is requested to review the proposed merge of 
lp:~widelands-dev/widelands/bug-1298301 into lp:widelands.

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