alright, I removed warehouse stuff. There are some NOCOM comments to look at
It seems it would be too difficult for me to add new class like LuaEconomy, but debug_economy atribute is working for buildings and flags so you can test like this: flag_or_building.debug_economy==warehouse.debug_economy -- https://code.launchpad.net/~widelands-dev/widelands/bug-1380286/+merge/242975 Your team Widelands Developers is subscribed to branch lp:~widelands-dev/widelands/bug-1380286. _______________________________________________ Mailing list: https://launchpad.net/~widelands-dev Post to : [email protected] Unsubscribe : https://launchpad.net/~widelands-dev More help : https://help.launchpad.net/ListHelp

