I have tested it in game. The productivity does not drop as fast as before 
(5%/5ms, IIRC), but still rather quickly (about 5%/1s). "This order" refers to 
the fact that the sleep command comes after the worker=cut and is therefore not 
executed when the first command failes. I changed the order for all buildings 
to avoid busy waiting, except for the quarries, hence the comment. IMHO it is 
still valid to keep it.

Where does the additional timeout come from? Based on the conf files, I'd say 
the logic stays the same, it has only become more verbose.
-- 
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