I am using own script to compile so this is causing this problem somehow, but 
now I got it compiled.

I have not seen any trees rising up, but I have seen some trees not failing at 
all. Perhaps duration of falling animation should be bit longer (I suggest 0.5 
sec) then the animation itself to make sure also last image in animation is 
shown to observer (to make sure a tree is shown on the ground)
-- 
https://code.launchpad.net/~widelands-dev/widelands/bug-1480928/+merge/275633
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