The proposal to merge lp:~widelands-dev/widelands/ai_sched_speedup into 
lp:widelands has been updated.

Description changed to:

Currently AI runs only one job per call, and this change allows up to 4 jobs 
per call, depending on the delay of most delayed job. Moreover, once jobs to 
run are identified, they are sorted by own priority, because there are 
dependencies between them, like check_buildable_fields should be done before 
construct_building and so on...

The goal is to allow AI cope better with higher speeds of game. However 
warnings to terminal are preserved, so it is usefull to watch for them when 
testing/playing...

For more details, see:
https://code.launchpad.net/~widelands-dev/widelands/ai_sched_speedup/+merge/277296
-- 
Your team Widelands Developers is requested to review the proposed merge of 
lp:~widelands-dev/widelands/ai_sched_speedup into lp:widelands.

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