Widelands is currently not leaking memory during normal gameplay. I checked that yesterday. So the increases you see are probably just due to map objects being created.
I'd still like a code review if possible. > Am 24.01.2016 um 11:27 schrieb kaputtnik <[email protected]>: > > To fiddle out why the memory increases will take some time. So we could merge > this and i open a new bug if i found the something. > > > -- > https://code.launchpad.net/~widelands-dev/widelands/memory_leak/+merge/283690 > You proposed lp:~widelands-dev/widelands/memory_leak for merging. -- https://code.launchpad.net/~widelands-dev/widelands/memory_leak/+merge/283690 Your team Widelands Developers is subscribed to branch lp:~widelands-dev/widelands/memory_leak. _______________________________________________ Mailing list: https://launchpad.net/~widelands-dev Post to : [email protected] Unsubscribe : https://launchpad.net/~widelands-dev More help : https://help.launchpad.net/ListHelp

