@bunnybot merge
Diff comments:
>
> === modified file 'src/ui_basic/panel.cc'
> --- src/ui_basic/panel.cc 2016-01-27 08:06:40 +0000
> +++ src/ui_basic/panel.cc 2016-01-30 22:45:22 +0000
> @@ -150,15 +147,9 @@
>
> // Panel-specific startup code. This might call end_modal()!
> start();
> - g_gr->update();
>
> - uint32_t minTime;
> - {
> - int maxfps = g_options.pull_section("global").get_int("maxfps",
> 25);
> - if (maxfps < 5)
> - maxfps = 5;
> - minTime = 1000 / maxfps;
> - }
> + const uint32_t minimum_frame_time =
> + 1000 / std::max(5,
> g_options.pull_section("global").get_int("maxfps", 30));
25 makes no real sense. Screens today all work on 60 Hz virtual refresh rate.
We can target half of that, but everything else, but 25 is very arbitrary. I
want to reach 60 eventually, but for now, 30 seems okayish.
>
> while (_running) {
> const uint32_t startTime = SDL_GetTicks();
--
https://code.launchpad.net/~widelands-dev/widelands/remove_update/+merge/284524
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