You are getting a crash that I'm not getting then - for me, it only crashes 
when I hit maximum texture size or when the string index gets out of bounds. 
Looking at the error message, it is indeed a different bug. Since I can't 
reproduce your crash, would you like to take on the bug?

@bunnybot merge
-- 
https://code.launchpad.net/~widelands-dev/widelands/bug-1571308-fh1-texture-size/+merge/292355
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