> Are there no initial data for the editor to which it can be reset before a map > is loaded or a new map is going to be created? It looks always that there is > some data from the previous map when creating a new map or loading a map...
There is already a TODO comment in the codebase for that. I am thinking of starting the next release cycle by going through TODO comments to clean stuff up. I can't reproduce the crash now (maybe it doesn't happen often enough), but I have now added the same fix when loading a map. I think that should take care of it. -- https://code.launchpad.net/~widelands-dev/widelands/bug-1573968-new-map-crash/+merge/292712 Your team Widelands Developers is subscribed to branch lp:~widelands-dev/widelands/bug-1573968-new-map-crash. _______________________________________________ Mailing list: https://launchpad.net/~widelands-dev Post to : [email protected] Unsubscribe : https://launchpad.net/~widelands-dev More help : https://help.launchpad.net/ListHelp

