Review: Resubmit

I should read the errors better:

> Reading Terrain Data ... WidelandsMapLoader::load_map_complete() for '00Test' 
> took 2ms
> Scenario not started: Game data error: terrain: Terrain 'steppe' exists in 
> map, not in world!

The map get loaded without errors but the scripting does not work.

Now the branch is changed to use the old 'name's. After some adjustments to the 
tests to fit with the new names of the images and the subfolders, all tests run 
without errors.

If it is wanted the 'name's could be changed later on.
-- 
https://code.launchpad.net/~widelands-dev/widelands/bug-1570086_unify_terrain_names/+merge/298572
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