I think Tibor is right.

Even if there are posts in the forum we have no bugreprot for this issue. And 
from my point of view bug reports are the things to go.

The mentioned failure isn't such a show stopper as some users meant it is and 
it's quite worth for working on if there is no bug report.

Don't know how invasive the following suggestion is: Just prevent the 
possibility of setting "fortified village" if the Player is AI.  A dirty 
short-time fix only for build19rc then.
-- 
https://code.launchpad.net/~widelands-dev/widelands/prevent_ai_deadlocks/+merge/309727
Your team Widelands Developers is requested to review the proposed merge of 
lp:~widelands-dev/widelands/prevent_ai_deadlocks into lp:widelands/build19.

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