Review: Resubmit

Refactoring done, please have another look.


- Moved all the sizing and positioning calculations into the animation class.
- get_width() and hotspot() are gone.
- get_height() is still used by the soldiers to position their health bar etc.
- We now have source_rectangle and destination_rectangle functions to get rid
  of the rendertarget reference in the animation class
- Killed some programming by exception
-- 
https://code.launchpad.net/~widelands-dev/widelands/animation_scaling/+merge/310718
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