We can use destroy() in the interactive player, so I have done that now.

The fieldaction call has to be a raw delete, otherwise crash boom bang.
-- 
https://code.launchpad.net/~widelands-dev/widelands/bug-1644553-buildhelp-button/+merge/312429
Your team Widelands Developers is requested to review the proposed merge of 
lp:~widelands-dev/widelands/bug-1644553-buildhelp-button into lp:widelands.

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