We can use destroy() in the interactive player, so I have done that now. The fieldaction call has to be a raw delete, otherwise crash boom bang. -- https://code.launchpad.net/~widelands-dev/widelands/bug-1644553-buildhelp-button/+merge/312429 Your team Widelands Developers is requested to review the proposed merge of lp:~widelands-dev/widelands/bug-1644553-buildhelp-button into lp:widelands.
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