The proposal to merge lp:~widelands-dev/widelands/sound_improvements into 
lp:widelands has been updated.

Commit Message changed to:

Allocate 32 mixing channels instead of the default 8.

This ups the number of sound effects that can be played at the same time from 8 
to 32. It could be that this is excessive on high speeds (i.e. too many sounds 
firing constantly), but I suggest this change for wider testing.

For more details, see:
https://code.launchpad.net/~widelands-dev/widelands/sound_improvements/+merge/314035
-- 
Your team Widelands Developers is requested to review the proposed merge of 
lp:~widelands-dev/widelands/sound_improvements into lp:widelands.

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