I implemented the changes, f.e. I changed definition of functions to
RequestedWareWorker parse_wares_workers_list(lua_State*,
const Widelands::TribeDescr&,
Widelands::DescriptionIndex*,
std::vector<Widelands::DescriptionIndex>*,
bool is_ware);
RequestedWareWorker parse_wares_workers_counted(lua_State*,
const Widelands::TribeDescr&,
WareWorkersMap*,
bool is_ware);
But I borked the lua_map.* files, somehow entire files are being "updated" :(
:( :(
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https://code.launchpad.net/~widelands-dev/widelands/production_statistics/+merge/314283
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