Currently, create() is only called by the ship windows and by popup messages (e.g. the current status with the collectors win condition but not messages like "no rocks"). When the notifications_buildingwindows branch is merged, buildings will use it, too.
I just tried (and pushed) a modification of create() where an existing window is focused when "created" a second time. In the case of ships this means that clicking on a ship will show the minimized window again, which is a feature I personally would like to have. With the collector-messages the change means that the message window will be focused again when previously minimized (but not closed). Whether we want this is up to discussion. -- https://code.launchpad.net/~widelands-dev/widelands/bug-1663490-ship-windows/+merge/317051 Your team Widelands Developers is subscribed to branch lp:~widelands-dev/widelands/bug-1663490-ship-windows. _______________________________________________ Mailing list: https://launchpad.net/~widelands-dev Post to : [email protected] Unsubscribe : https://launchpad.net/~widelands-dev More help : https://help.launchpad.net/ListHelp

