I guess that sort of situation could help with a bit of testing, yes. Nodes are rediscovered if a worker or ship passes by them, or if a building is built nearby.
It can also be triggered by Lua code as in https://code.launchpad.net/~widelands-dev/widelands/bug-1687100-reveal_fields/+merge/323721, but that's the rarer case. Lua change terrain is used in the Trident of Fire multiplayer scenario, and in the Atlantean campaign scenario. -- https://code.launchpad.net/~widelands-dev/widelands/bug-1674243-crash_with_save_game/+merge/324301 Your team Widelands Developers is subscribed to branch lp:~widelands-dev/widelands/bug-1674243-crash_with_save_game. _______________________________________________ Mailing list: https://launchpad.net/~widelands-dev Post to : widelands-dev@lists.launchpad.net Unsubscribe : https://launchpad.net/~widelands-dev More help : https://help.launchpad.net/ListHelp