Review: Needs Fixing

Uhmm this does not even run.

when starting a network gae it dies with:
GameSaver::save() took 98ms
SaveHandler::save_game() took 102ms
InternetGaming: logout(SERVER_CRASHED)
[NetClient] Closing network socket connected to 
ObjectManager: ouch! remaining objects
lastserial: 474
[NetHost]: Closing a listening IPv4 socket.
[NetHost]: Closing a listening IPv6 socket.

was the Map Compatibiliy broken here?
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